Message from EAI President regarding COVID-19
Register | Login

EUDL

European Union Digital Library
Proceedings Series Journals Search EAI
INTETAIN 2011
SBM 2011
Other Years
INTETAIN 2008INTETAIN 2009INTETAIN 2011INTETAIN 2013INTETAIN 2015INTETAIN 2016INTETAIN 2017INTETAIN 2018
Ethics and Malpractice Statement

    INTETAIN

    Intelligent Technologies for Interactive Entertainment. 4th International ICST Conference, INTETAIN 2011, Genova, Italy, May 25-27, 2011, Revised Selected Papers

    Intetain intends to stimulate interaction among academic researchers and commercial developers of interactive entertainment systems. Intetain focuses on the development of novel user-centered intelligent computational technologies and interactive applications for entertainment, being made possible…

    Intetain intends to stimulate interaction among academic researchers and commercial developers of interactive entertainment systems. Intetain focuses on the development of novel user-centered intelligent computational technologies and interactive applications for entertainment, being made possible through the use of a wide range of interactive device technologies (e.g., mobile and wearable devices, home entertainment centers, haptic devices, wall screen displays, information kiosks, holographic displays, fog screens, distributed smart sensors, and immersive displays) and media delivery infrastructures (e.g., multimedia networks, interactive radio, streaming technologies, DVB-T/M, ITV, P2P, satellite broadcasting, UMTS, Bluetooth, Broadband, and VoIP).

    more »
    Editor(s): Antonio Camurri (University of Genova) and Cristina Costa (UBINET, CREATE-NET)
    Publisher
    Springer
    ISBN
    978-3-642-30214-5
    Series
    LNICST
    Conference dates
    25th–27th May 2011
    Location
    Genoa, Italy
    Appeared in EUDL
    2012-10-22

    Copyright © 2012–2023 ICST

    Ordered by title or year
    Showing 21–30 of 33 results
    Page size: 102550
    • First
    • Previous
    • 1
    • 2
    • 3
    • 4
    • Next
    • Last
    • A Tabletop Board Game Interface for Multi-user Interaction with a Storytelling System

      Research Article in Intelligent Technologies for Interactive Entertainment. 4th International ICST Conference, INTETAIN 2011, Genova, Italy, May 25-27, 2011, Revised Selected Papers

      Thijs Alofs, Mariët Theune, Ivo Swartjes
    • An Intelligent Instructional Tool for Puppeteering in Virtual Shadow Puppet Play

      Research Article in Intelligent Technologies for Interactive Entertainment. 4th International ICST Conference, INTETAIN 2011, Genova, Italy, May 25-27, 2011, Revised Selected Papers

      Sirot Piman, Abdullah Talib
    • Automatic Recognition of Affective Body Movement in a Video Game Scenario

      Research Article in Intelligent Technologies for Interactive Entertainment. 4th International ICST Conference, INTETAIN 2011, Genova, Italy, May 25-27, 2011, Revised Selected Papers

      Nikolaos Savva, Nadia Bianchi-Berthouze
    • Design of an Interactive Playground Based on Traditional Children’s Play

      Research Article in Intelligent Technologies for Interactive Entertainment. 4th International ICST Conference, INTETAIN 2011, Genova, Italy, May 25-27, 2011, Revised Selected Papers

      Daniel Tetteroo, Dennis Reidsma, Betsy Dijk, Anton Nijholt
    • Designing a Museum Multi-touch Table for Children

      Research Article in Intelligent Technologies for Interactive Entertainment. 4th International ICST Conference, INTETAIN 2011, Genova, Italy, May 25-27, 2011, Revised Selected Papers

      Betsy Dijk, Frans Sluis, Anton Nijholt
    • Interacting with Emotional Virtual Agents

      Research Article in Intelligent Technologies for Interactive Entertainment. 4th International ICST Conference, INTETAIN 2011, Genova, Italy, May 25-27, 2011, Revised Selected Papers

      Elisabetta Bevacqua, Florian Eyben, Dirk Heylen, Mark Maat, Sathish Pammi, Catherine Pelachaud, Marc Schröder, Björn Schuller, Etienne Sevin, Martin Wöllmer
    • My Presenting Avatar

      Research Article in Intelligent Technologies for Interactive Entertainment. 4th International ICST Conference, INTETAIN 2011, Genova, Italy, May 25-27, 2011, Revised Selected Papers

      Laurent Ach, Laurent Durieu, Benoit Morel, Karine Chevreau, Hugues Mazancourt, Bernard Normier, Catherine Pelachaud, André-Marie Pez
    • Towards Mimicry Recognition during Human Interactions: Automatic Feature Selection and Representation

      Research Article in Intelligent Technologies for Interactive Entertainment. 4th International ICST Conference, INTETAIN 2011, Genova, Italy, May 25-27, 2011, Revised Selected Papers

      Xiaofan Sun, Anton Nijholt, Maja Pantic
    • A Kinect-Based Natural Interface for Quadrotor Control

      Research Article in Intelligent Technologies for Interactive Entertainment. 4th International ICST Conference, INTETAIN 2011, Genova, Italy, May 25-27, 2011, Revised Selected Papers

      Andrea Sanna, Fabrizio Lamberti, Gianluca Paravati, Eduardo Henao Ramirez, Federico Manuri
    • Single Value Devices

      Research Article in Intelligent Technologies for Interactive Entertainment. 4th International ICST Conference, INTETAIN 2011, Genova, Italy, May 25-27, 2011, Revised Selected Papers

      Angelika Mader, Edwin Dertien, Dennis Reidsma
    • First
    • Previous
    • 1
    • 2
    • 3
    • 4
    • Next
    • Last
    About | Contact Us
    EBSCOProQuestDBLPDOAJPortico