About | Contact Us | Register | Login
ProceedingsSeriesJournalsSearchEAI
INTETAIN 2016
Other Years
INTETAIN 2008INTETAIN 2009INTETAIN 2011INTETAIN 2013INTETAIN 2015INTETAIN 2016INTETAIN 2017INTETAIN 2018
Ethics and Malpractice Statement
Back to LNICST

    INTETAIN

    Intelligent Technologies for Interactive Entertainment. 8th International Conference, INTETAIN 2016, Utrecht, The Netherlands, June 28–30, 2016, Revised Selected Papers

    Intelligent technologies have shaped and will continue to shape the way we experience entertainment. Novel devices and novel interaction paradigms present opportunities for richer interactions. At the same time, the adoption of such technology by humans presents interesting challenges. The developm…

    Intelligent technologies have shaped and will continue to shape the way we experience entertainment. Novel devices and novel interaction paradigms present opportunities for richer interactions. At the same time, the adoption of such technology by humans presents interesting challenges. The development of interactive entertainment applications therefore requires thorough knowledge from multiple research domains (computer graphics, human factors, signal processing, artificial intelligence, etc.). When successfully combined, novel interaction paradigms can impact the entertainment industry.

    more »
    Editor(s): Ronald Poppe (Utrecht University), John-Jules Meyer (Utrecht University), Remco Veltkamp (Utrecht University) and Mehdi Dastani (Utrecht University)
    Publisher
    Springer
    ISBN
    978-3-319-49616-0
    ISSN
    1867-8211
    Series
    LNICST
    Conference dates
    28th–30th Jun 2016
    Location
    Utrecht, Netherlands
    Appeared in EUDL
    2017-01-05
    Appears in
    SpringerLink

    Copyright © 2017–2025 ICST

    Ordered by title or year
    Showing 1–10 of 30 results
    Page size: 102550
    • 1
    • 2
    • 3
    • Next
    • Last
    • Play in the Algorithmic City

      Research Article in Intelligent Technologies for Interactive Entertainment. 8th International Conference, INTETAIN 2016, Utrecht, The Netherlands, June 28–30, 2016, Revised Selected Papers

      Troy Innocent
    • A Conversational Agent that Reacts to Vocal Signals

      Research Article in Intelligent Technologies for Interactive Entertainment. 8th International Conference, INTETAIN 2016, Utrecht, The Netherlands, June 28–30, 2016, Revised Selected Papers

      Daniel Formolo, Tibor Bosse
    • From Playable to Playful: The Humorous City

      Research Article in Intelligent Technologies for Interactive Entertainment. 8th International Conference, INTETAIN 2016, Utrecht, The Netherlands, June 28–30, 2016, Revised Selected Papers

      Chamari Edirisinghe, Anton Nijholt, Adrian Cheok
    • Supporting Group Reflection in a Virtual Role-Playing Environment

      Research Article in Intelligent Technologies for Interactive Entertainment. 8th International Conference, INTETAIN 2016, Utrecht, The Netherlands, June 28–30, 2016, Revised Selected Papers

      Julia Othlinghaus, H. Hoppe
    • Visual Abstraction for Games on Large Public Displays

      Research Article in Intelligent Technologies for Interactive Entertainment. 8th International Conference, INTETAIN 2016, Utrecht, The Netherlands, June 28–30, 2016, Revised Selected Papers

      David Gullick, Daniel Burnett, Paul Coulton
    • project SENSE – Multimodal Simulation with Full-Body Real-Time Verbal and Nonverbal Interactions

      Research Article in Intelligent Technologies for Interactive Entertainment. 8th International Conference, INTETAIN 2016, Utrecht, The Netherlands, June 28–30, 2016, Revised Selected Papers

      Hossein Miri, Jan Kolkmeier, Paul Taylor, Ronald Poppe, Dirk Heylen
    • Building Game Scripting DSL’s with the Metacasanova Metacompiler

      Research Article in Intelligent Technologies for Interactive Entertainment. 8th International Conference, INTETAIN 2016, Utrecht, The Netherlands, June 28–30, 2016, Revised Selected Papers

      Francesco Giacomo, Mohamed Abbadi, Agostino Cortesi, Pieter Spronck, Giuseppe Maggiore
    • Design of an Adaptive Persuasive Mobile Application for Stimulating the Medication Adherence

      Research Article in Intelligent Technologies for Interactive Entertainment. 8th International Conference, INTETAIN 2016, Utrecht, The Netherlands, June 28–30, 2016, Revised Selected Papers

      Franci Suni Lopez, Nelly Condori-Fernandez
    • Interactive Advertisements in an IoT Era

      Research Article in Intelligent Technologies for Interactive Entertainment. 8th International Conference, INTETAIN 2016, Utrecht, The Netherlands, June 28–30, 2016, Revised Selected Papers

      Vassilis Khan, Dion Bonné, Suleman Shahid
    • WWoW: World Without Walls Immersive Mixed Reality with Virtual Co-location, Natural Interactions, and Remote Collaboration

      Research Article in Intelligent Technologies for Interactive Entertainment. 8th International Conference, INTETAIN 2016, Utrecht, The Netherlands, June 28–30, 2016, Revised Selected Papers

      Ramesh Guntha, Balaji Hariharan, P. Venkat Rangan
    • 1
    • 2
    • 3
    • Next
    • Last
    EBSCOProQuestDBLPDOAJPortico
    EAI Logo

    About EAI

    • Who We Are
    • Leadership
    • Research Areas
    • Partners
    • Media Center

    Community

    • Membership
    • Conference
    • Recognition
    • Sponsor Us

    Publish with EAI

    • Publishing
    • Journals
    • Proceedings
    • Books
    • EUDL