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INTETAIN 2011
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    INTETAIN

    Intelligent Technologies for Interactive Entertainment. 4th International ICST Conference, INTETAIN 2011, Genova, Italy, May 25-27, 2011, Revised Selected Papers

    Intetain intends to stimulate interaction among academic researchers and commercial developers of interactive entertainment systems. Intetain focuses on the development of novel user-centered intelligent computational technologies and interactive applications for entertainment, being made possible…

    Intetain intends to stimulate interaction among academic researchers and commercial developers of interactive entertainment systems. Intetain focuses on the development of novel user-centered intelligent computational technologies and interactive applications for entertainment, being made possible through the use of a wide range of interactive device technologies (e.g., mobile and wearable devices, home entertainment centers, haptic devices, wall screen displays, information kiosks, holographic displays, fog screens, distributed smart sensors, and immersive displays) and media delivery infrastructures (e.g., multimedia networks, interactive radio, streaming technologies, DVB-T/M, ITV, P2P, satellite broadcasting, UMTS, Bluetooth, Broadband, and VoIP).

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    Editor(s): Antonio Camurri (University of Genova) and Cristina Costa (UBINET, CREATE-NET)
    Publisher
    Springer
    ISBN
    978-3-642-30214-5
    Series
    LNICST
    Conference dates
    25th–27th May 2011
    Location
    Genoa, Italy
    Appeared in EUDL
    2012-10-22

    Copyright © 2012–2023 ICST

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    • Smart Material Interfaces: A Vision

      Research Article in Intelligent Technologies for Interactive Entertainment. 4th International ICST Conference, INTETAIN 2011, Genova, Italy, May 25-27, 2011, Revised Selected Papers

      Andrea Minuto, Dhaval Vyas, Wim Poelman, Anton Nijholt
    • User-Centered Evaluation of the Virtual Binocular Interface

      Research Article in Intelligent Technologies for Interactive Entertainment. 4th International ICST Conference, INTETAIN 2011, Genova, Italy, May 25-27, 2011, Revised Selected Papers

      Donald Glowinski, Maurizio Mancini, Paolo Coletta, Simone Ghisio, Carlo Chiorri, Antonio Camurri, Gualtiero Volpe
    • Steady State Visual Evoked Potential Based Computer Gaming – The Maze

      Research Article in Intelligent Technologies for Interactive Entertainment. 4th International ICST Conference, INTETAIN 2011, Genova, Italy, May 25-27, 2011, Revised Selected Papers

      Nikolay Chumerin, Nikolay Manyakov, Adrien Combaz, Arne Robben, Marijn Vliet, Marc Hulle
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