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    INTETAIN

    Intelligent Technologies for Interactive Entertainment. 14th EAI International Conference, INTETAIN 2023, Lucca, Italy, November 27, 2023, Proceedings

    This book constitutes the refereed proceedings of the 14th International Conference on Intelligent Technologies for Interactive Entertainment, INTETAIN 2023 which was held in Lucca, Italy, during November 27, 2023. The 15 full papers presented in this book were selected from 56 submissions. They p…

    This book constitutes the refereed proceedings of the 14th International Conference on Intelligent Technologies for Interactive Entertainment, INTETAIN 2023 which was held in Lucca, Italy, during November 27, 2023.

    The 15 full papers presented in this book were selected from 56 submissions. They present novel and innovative work in areas of methods (machine learning, movement), computer-based systems (architectures, software, algorithms), and devices (digital cameras, smartphones).The papers are grouped in sessions of thematic issues on Games and Game-Based learning; Motion Capture; Sports and Competitions; and Interfaces and Applications.

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    Editor(s): Martin Clayton (Durham University), Mauro Passacantando (University of Milano Bicocca) and Marcello Sanguineti (University of Genova)
    Publisher
    Springer
    ISBN
    978-3-031-55722-4
    ISSN
    1867-8211
    Series
    LNICST
    Conference dates
    27th Nov 2023
    Location
    Lucca, Italy
    Appeared in EUDL
    2024-03-22
    Appears in
    SpringerLink

    Copyright © 2024–2025 ICST

    Ordered by title or year
    Showing 1–10 of 15 results
    Page size: 102550
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    • Toward a Better Measurement of Strategic Skills: The Multiple Choice Strategic Quotient (McSQ)

      Research Article in Intelligent Technologies for Interactive Entertainment. 14th EAI International Conference, INTETAIN 2023, Lucca, Italy, November 27, 2023, Proceedings

      Andrea Piazzoli, Gianpietro Sgaramella, Alan Mattiassi
    • Exploring the Effectiveness of Game-Based Learning in Teaching the 2030 Agenda to Middle School Students

      Research Article in Intelligent Technologies for Interactive Entertainment. 14th EAI International Conference, INTETAIN 2023, Lucca, Italy, November 27, 2023, Proceedings

      Pietro Cappelli, Christian Tarchi, Leonardo Boncinelli
    • Introducing a Videogame Project in a Mobile Software Development Academic Course

      Research Article in Intelligent Technologies for Interactive Entertainment. 14th EAI International Conference, INTETAIN 2023, Lucca, Italy, November 27, 2023, Proceedings

      Fabrizio Balducci, Paolo Buono
    • Artificial Intelligence in Video Games 101: An Easy Introduction

      Research Article in Intelligent Technologies for Interactive Entertainment. 14th EAI International Conference, INTETAIN 2023, Lucca, Italy, November 27, 2023, Proceedings

      Vittorio Mattei
    • A Somaesthetics Based Approach to the Design of Multisensory Interactive Systems

      Research Article in Intelligent Technologies for Interactive Entertainment. 14th EAI International Conference, INTETAIN 2023, Lucca, Italy, November 27, 2023, Proceedings

      Silvia Ferrando, Gualtiero Volpe, Eleonora Ceccaldi
    • GFTLSTM: Dynamic Graph Neural Network Model Based on Graph Framelets Transform

      Research Article in Intelligent Technologies for Interactive Entertainment. 14th EAI International Conference, INTETAIN 2023, Lucca, Italy, November 27, 2023, Proceedings

      Shengpeng Yang, Siwei Zhou, Shasha Yang, Jiandong Shi
    • Advancing Multi-actor Graph Convolutions for Skeleton-Based Action Recognition

      Research Article in Intelligent Technologies for Interactive Entertainment. 14th EAI International Conference, INTETAIN 2023, Lucca, Italy, November 27, 2023, Proceedings

      Yiqun Zhang, Zhenyu Qin, Yang Liu, Tom Gedeon, Wu Song
    • Improving Output Visualization of an Algorithm for the Automated Detection of the Perceived Origin of Movement

      Research Article in Intelligent Technologies for Interactive Entertainment. 14th EAI International Conference, INTETAIN 2023, Lucca, Italy, November 27, 2023, Proceedings

      Giorgio Gnecco, Martina Fausto, Gabriele Romano, Gualtiero Volpe, Antonio Camurri
    • Biases in Micro-level Probabilistic Reasoning and Its Impact on the Spectators’ Enjoyment of Tennis Games

      Research Article in Intelligent Technologies for Interactive Entertainment. 14th EAI International Conference, INTETAIN 2023, Lucca, Italy, November 27, 2023, Proceedings

      Stephen Zhu
    • A PLS-SEM Approach for Composite Indicators: An Original Application on the Expected Goal Model

      Research Article in Intelligent Technologies for Interactive Entertainment. 14th EAI International Conference, INTETAIN 2023, Lucca, Italy, November 27, 2023, Proceedings

      Mattia Cefis
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