Intelligent Technologies for Interactive Entertainment. 4th International ICST Conference, INTETAIN 2011, Genova, Italy, May 25-27, 2011, Revised Selected Papers

Research Article

A Playable Evolutionary Interface for Performance and Social Engagement

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  • @INPROCEEDINGS{10.1007/978-3-642-30214-5_19,
        author={Insook Choi and Robin Bargar},
        title={A Playable Evolutionary Interface for Performance and Social Engagement},
        proceedings={Intelligent Technologies for Interactive Entertainment. 4th International ICST Conference, INTETAIN 2011, Genova, Italy, May 25-27, 2011, Revised Selected Papers},
        proceedings_a={INTETAIN},
        year={2012},
        month={10},
        keywords={evolutionary interface agents swarms simulation sound model interactive playable media social engagement},
        doi={10.1007/978-3-642-30214-5_19}
    }
    
  • Insook Choi
    Robin Bargar
    Year: 2012
    A Playable Evolutionary Interface for Performance and Social Engagement
    INTETAIN
    Springer
    DOI: 10.1007/978-3-642-30214-5_19
Insook Choi1,*, Robin Bargar2
  • 1: New York City College of Technology of the City University of New York
  • 2: Columbia College Chicago
*Contact email: insook@insookchoi.com

Abstract

An advanced interface for playable media is presented for enabling both musical performance and multiple agents’ play. A large format capacitive sensing panel provides a surface to project visualizations of swarm simulations as well as the sensing mechanism for introducing human players’ actions to the simulation. An evolutionary software interface is adapted to this project by integrating swarm algorithms to playable interface functionality with continuous auditory feedback. A methodology for using swarm agents’ information to model sound synthesis is presented. Relevant feature extraction techniques are discussed along with design criteria for choosing them. The novel configuration of the installation facilitates a unique interaction paradigm that sustains social engagement seamlessly alternating between cooperative and competitive play modes.