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Intelligent Technologies for Interactive Entertainment. 14th EAI International Conference, INTETAIN 2023, Lucca, Italy, November 27, 2023, Proceedings

Research Article

Improving Output Visualization of an Algorithm for the Automated Detection of the Perceived Origin of Movement

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  • @INPROCEEDINGS{10.1007/978-3-031-55722-4_8,
        author={Giorgio Gnecco and Martina Fausto and Gabriele Romano and Gualtiero Volpe and Antonio Camurri},
        title={Improving Output Visualization of an Algorithm for the Automated Detection of the Perceived Origin of Movement},
        proceedings={Intelligent Technologies for Interactive Entertainment. 14th EAI International Conference, INTETAIN 2023, Lucca, Italy, November 27, 2023, Proceedings},
        proceedings_a={INTETAIN},
        year={2024},
        month={3},
        keywords={Non-Verbal Full-Body Expressive Interactive Systems Automated Detection of the Perceived Origin of Human Movement Clustering Colouring Minimum Cost Bipartite Matching Problem},
        doi={10.1007/978-3-031-55722-4_8}
    }
    
  • Giorgio Gnecco
    Martina Fausto
    Gabriele Romano
    Gualtiero Volpe
    Antonio Camurri
    Year: 2024
    Improving Output Visualization of an Algorithm for the Automated Detection of the Perceived Origin of Movement
    INTETAIN
    Springer
    DOI: 10.1007/978-3-031-55722-4_8
Giorgio Gnecco1,*, Martina Fausto2, Gabriele Romano2, Gualtiero Volpe2, Antonio Camurri2
  • 1: AXES Research Unit
  • 2: DIBRIS Department
*Contact email: giorgio.gnecco@imtlucca.it

Abstract

The perceived Origin of full-body human Movement (OoM), i.e., the part of the body that is perceived by an external observer as the joint from which movement originates, represents a relevant topic for movement analysis. Indeed, its automated detection is important to contribute to the automated analysis of full-body emotions and of non-verbal social signals, and has potential applications, among others, in dance and music teaching, cognitive and motor rehabilitation, sport, and entertainment. In this work, we further develop a recently proposed algorithm for the automated detection of the perceived OoM, by improving the visualization of its output. Specifically, the core of that algorithm relies on clustering a skeletal representation of the human body based on the values assumed by a movement-related feature on all its vertices, then finding those vertices that are at the boundary between any two resulting clusters. In the work, we improve the visualization of the clusters generated by that algorithm in successive frames, by “colouring” them by means of the resolution of a sequence of minimum cost bipartite matching subproblems. Finally, based on a real-world dataset, we show that the proposed modification of the algorithm provides, indeed, a better visualization of the clusters than its original version.

Keywords
Non-Verbal Full-Body Expressive Interactive Systems Automated Detection of the Perceived Origin of Human Movement Clustering Colouring Minimum Cost Bipartite Matching Problem
Published
2024-03-23
Appears in
SpringerLink
http://dx.doi.org/10.1007/978-3-031-55722-4_8
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