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    INTETAIN

    Intelligent Technologies for Interactive Entertainment. 13th EAI International Conference, INTETAIN 2021, Virtual Event, December 3-4, 2021, Proceedings

    This book constitutes the refereed proceedings of the 13th International Conference on Intelligent Technologies for Interactive Entertainment, INTETAIN 2021. Due to the COVID-19 global pandemic, the conference was held virtually. This year's conference put an emphasis on the future of technologies …

    This book constitutes the refereed proceedings of the 13th International Conference on Intelligent Technologies for Interactive Entertainment, INTETAIN 2021. Due to the COVID-19 global pandemic, the conference was held virtually. This year's conference put an emphasis on the future of technologies for interactive entertainment.

    The 25 full papers presented at the conference and thus included in this book were selected from 50 submissions, and present novel and innovative work in areas including art, science, design and engineering regarding computer-based systems or devices that provide intelligent human interaction, learning, or entertainment experiences.The papers are grouped in 2 sessions of thematic issues on emerging applications and augmented reality.

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    Editor(s): Zhihan Lv (Uppsala University) and Houbing Song (Embry-Riddle Aeronautical University)
    Publisher
    Springer
    ISBN
    978-3-030-99188-3
    ISSN
    1867-8211
    Series
    LNICST
    Conference dates
    3rd–4th Dec 2021
    Location
    Virtual Event, -
    Appeared in EUDL
    2022-03-24
    Appears in
    SpringerLink

    Copyright © 2022–2025 ICST

    Ordered by title or year
    Showing 11–20 of 25 results
    Page size: 102550
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    • Impact of Games on People: A Comprehensive Review

      Research Article in Intelligent Technologies for Interactive Entertainment. 13th EAI International Conference, INTETAIN 2021, Virtual Event, December 3-4, 2021, Proceedings

      Hoshang Kolivand, Shiva Asadianfam, Daniel Wrotkowski
    • Review of Gamified MOOC’s Impact Toward Learner’s Motivation in Learning Effectiveness Context

      Research Article in Intelligent Technologies for Interactive Entertainment. 13th EAI International Conference, INTETAIN 2021, Virtual Event, December 3-4, 2021, Proceedings

      Wei Kian Tan, Mohd Shahrizal Sunar, Eg Su Goh
    • On-Device Image Labelling Photo Management System Using Flutter and ML Kit

      Research Article in Intelligent Technologies for Interactive Entertainment. 13th EAI International Conference, INTETAIN 2021, Virtual Event, December 3-4, 2021, Proceedings

      Tan Chi Wee, Ken Ng Chen Kee
    • The Dynamic Scattering Coefficient on Image Dehazing Method with Different Haze Conditions

      Research Article in Intelligent Technologies for Interactive Entertainment. 13th EAI International Conference, INTETAIN 2021, Virtual Event, December 3-4, 2021, Proceedings

      Noor Asma Husain, Mohd Shafry Mohd Rahim
    • Adaptive Gamification: User/Player Type and Game Elements Mapping

      Research Article in Intelligent Technologies for Interactive Entertainment. 13th EAI International Conference, INTETAIN 2021, Virtual Event, December 3-4, 2021, Proceedings

      Ryan Macdonell Andrias, Mohd Shahrizal Sunar, Stephen Laison Sondoh Jr.
    • Federated Parking Flow Prediction Method Based on Blockchain and IPFS

      Research Article in Intelligent Technologies for Interactive Entertainment. 13th EAI International Conference, INTETAIN 2021, Virtual Event, December 3-4, 2021, Proceedings

      Xuesen Zong, Zhiqiang Hu, Xiaoyun Xiong, Peng Li, Jinlong Wang
    • Investigating the Motivational Effect of Fantasy and Similarity Through Avatar Identification in AR Game-Based Learning

      Research Article in Intelligent Technologies for Interactive Entertainment. 13th EAI International Conference, INTETAIN 2021, Virtual Event, December 3-4, 2021, Proceedings

      Tengjia Zuo, Erik D. van der Spek, Jun Hu, Max V. Birk
    • Research on the Application of Augmented Reality Technology in the Transformation and Development of Cultural and Creative Industries

      Research Article in Intelligent Technologies for Interactive Entertainment. 13th EAI International Conference, INTETAIN 2021, Virtual Event, December 3-4, 2021, Proceedings

      Feng Liying, Ng Giap Weng, Ma Liyao, Fu Maozheng, Que Xiaoping
    • The Heptagon of AUX Model: Development of a Synergising Model on Aesthetic Experience and User Experience through the Fuzzy Delphi Method Towards Augmented Reality Comics

      Research Article in Intelligent Technologies for Interactive Entertainment. 13th EAI International Conference, INTETAIN 2021, Virtual Event, December 3-4, 2021, Proceedings

      Mohd Ekram Alhafis Hashim, Muhammad Zaffwan Idris, Che Soh Said
    • AREDAPPS: Mobile Augmented Reality Development and Learning Framework Based on Augmented Reality Technology for Engineering Drawing Course

      Research Article in Intelligent Technologies for Interactive Entertainment. 13th EAI International Conference, INTETAIN 2021, Virtual Event, December 3-4, 2021, Proceedings

      Dayana Farzeeha Ali, Marlissa Omar, Mohd Shahrizal Sunar, Norasykin Mohd Zaid, Nor Hasniza Ibrahim, Johari Surif
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