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PERVASIVEHEALTH 2014
REHAB 2014User Centered Design 2014IDPHA 2014
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Ethics and Malpractice Statement

    REHAB

    REHAB 2014

    New technologies applied to medicine, such as Virtual Reality (VR), are beginning to cover all its fields, where the field where it is most used is, undoubtedly, Rehabilitation. Virtual reality systems allow simulating aspects of everyday life and providing flexibility in adjusting parameter settin…

    New technologies applied to medicine, such as Virtual Reality (VR), are beginning to cover all its fields, where the field where it is most used is, undoubtedly, Rehabilitation. Virtual reality systems allow simulating aspects of everyday life and providing flexibility in adjusting parameter settings. Intensive training, repeated, task-oriented, cannot always be done in the real world with real objects because the clinical characteristics of the subjects. Virtual Reality can recreate environments as motivated and functional tasks, which in the real world could not be performed with the same accuracy.

    Virtual Reality systems allow the magnification and adaptation of the received feedback the patient obtain when he performs a task. Also it allows the program of the intensity and difficulty depending upon the therapeutic objectives and the individual circumstances of each user. Indeed, virtual reality has become very useful for patients where they interact in an imaginary world through different devices such as gloves or robots tool.

    This workshop invites authors to submit contributions on concepts like: Virtual Rehabilitation theories, development, applications, techniques or environments where interaction design plays a central role by improving the rehabilitation process at all levels.

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    Editor(s): Habib Habib M. Fardoun (King Abdulaziz University (KAU), Saudi Arabia ) and Víctor Ruiz Penichet (University of Castilla-La Mancha, Spain )
    Publisher
    ICST
    ISSN
    -
    Conference dates
    20th May 2014
    Location
    Oldenburg, Germany
    Appeared in EUDL
    2014-07-23

    Copyright © 2014–2025 ICST

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    • Normative data for a cognitive VR rehab serious games-based approach

      Research Article in REHAB 2014

      Pedro Gamito, Jorge Oliveira, Ludmila Pinto, Luis Rodelo, Paulo Lopes, Rodrigo Brito, Diogo Morais
    • MTHERAPY: a Mobile Based Therapy

      Research Article in REHAB 2014

      Daniyal Alghazzawi, Habib Fardoun, Sami Delgado
    • The Perfetti method, a novel Virtual Fine Motor Rehabilitation system for Chronic Acquired Brain Injury

      Research Article in REHAB 2014

      Sergio Albiol-Pérez, Guillermo Palacios-Navarro, Nancy Guerrón-Paredes, José-Antonio Gil-Gómez, José-Antonio Lozano Quilis, Hermenegildo Gil-Gómez, Pilar Manzano-Fernández
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