About | Contact Us | Register | Login
ProceedingsSeriesJournalsSearchEAI
PERVASIVEHEALTH 2014
REHAB 2014User Centered Design 2014IDPHA 2014
Other Years
Ethics and Malpractice Statement

    REHAB

    REHAB 2014

    New technologies applied to medicine, such as Virtual Reality (VR), are beginning to cover all its fields, where the field where it is most used is, undoubtedly, Rehabilitation. Virtual reality systems allow simulating aspects of everyday life and providing flexibility in adjusting parameter settin…

    New technologies applied to medicine, such as Virtual Reality (VR), are beginning to cover all its fields, where the field where it is most used is, undoubtedly, Rehabilitation. Virtual reality systems allow simulating aspects of everyday life and providing flexibility in adjusting parameter settings. Intensive training, repeated, task-oriented, cannot always be done in the real world with real objects because the clinical characteristics of the subjects. Virtual Reality can recreate environments as motivated and functional tasks, which in the real world could not be performed with the same accuracy.

    Virtual Reality systems allow the magnification and adaptation of the received feedback the patient obtain when he performs a task. Also it allows the program of the intensity and difficulty depending upon the therapeutic objectives and the individual circumstances of each user. Indeed, virtual reality has become very useful for patients where they interact in an imaginary world through different devices such as gloves or robots tool.

    This workshop invites authors to submit contributions on concepts like: Virtual Rehabilitation theories, development, applications, techniques or environments where interaction design plays a central role by improving the rehabilitation process at all levels.

    more »
    Editor(s): Habib Habib M. Fardoun (King Abdulaziz University (KAU), Saudi Arabia ) and Víctor Ruiz Penichet (University of Castilla-La Mancha, Spain )
    Publisher
    ICST
    ISSN
    -
    Conference dates
    20th May 2014
    Location
    Oldenburg, Germany
    Appeared in EUDL
    2014-07-23

    Copyright © 2014–2025 ICST

    Ordered by title or year
    Showing 11–20 of 53 results
    Page size: 102550
    • First
    • Previous
    • 1
    • 2
    • 3
    • 4
    • 5
    • 6
    • Next
    • Last
    • A Service-Based Platform for Monitoring and Diagnosis of Patients with SAHS Symptoms

      Research Article in REHAB 2014

      Sara Balderas-Díaz, Kawtar Benghazi, José Luis Garrido, Gabriel Guerrero-Contreras, Elena Miró
    • SmartAgeing: a 3D serious game for early detection of mild cognitive impairments

      Research Article in REHAB 2014

      Dani Tost, Ariel von Barnekow, Eloy Felix, Stefania Pazzi, Stefano Puricelli, Sara Bottiroli
    • Virtual 3D Web Environment for Posture Design in Rehabilitation Using Kinect

      Research Article in REHAB 2014

      Jose Antonio Fernandez Valls, Victor M. R. Penichet, Maria Dolores Lozano
    • Balance training using specially developed serious games for cerebral palsy children, a feasibility study

      Research Article in REHAB 2014

      Bruno Bonnechère, Lubos Omelina, Bart Jansen, Marcel Rooze, Serge Van Sint Jan
    • Rehab-aaService: A Cloud-based Motor Rehabilitation Digital Assistant

      Research Article in REHAB 2014

      Raffaele Gravina, Giancarlo Fortino
    • Designing Simplified Exergame for Muscle and Balance Training in Seniors: A Concept of ´Out in Nature´

      Research Article in REHAB 2014

      Ather Nawaz, Mathilde Waerstad, Kine Omholt, Jorunn L. Helbostad, Beatrix Vereijken, Nina Skjaeret, Lill Kristiansen
    • Blind User Response to a Navigational System to Assist Blind People Using Active RFID and QR-Code

      Research Article in REHAB 2014

      Ron van Schyndel, Saleh Alghamdi, Margaret Hamilton
    • Description of a Self-adaptive Architecture for Upper-limb Rehabilitation

      Research Article in REHAB 2014

      Alexis Heloir, Sylvain Haudegond, Yoann Lebrun, Fabrizio Nunnari, Christophe Kolski
    • Adaptive Cognitive Rehabilitation Interventions based on Serious Games for Children with ADHD using Biofeedback Techniques: Assessment and Evaluation

      Research Article in REHAB 2014

      Maite Frutos-Pascual, Begoña García Zapirain, Kattalin Camara Buldian
    • LVRA: Low Vision Reading Algorithm

      Research Article in REHAB 2014

      Habib M. Fardoun, Mohamed Mashat, Lorenzo Carretero González
    • First
    • Previous
    • 1
    • 2
    • 3
    • 4
    • 5
    • 6
    • Next
    • Last
    EBSCOProQuestDBLPDOAJPortico
    EAI Logo

    About EAI

    • Who We Are
    • Leadership
    • Research Areas
    • Partners
    • Media Center

    Community

    • Membership
    • Conference
    • Recognition
    • Sponsor Us

    Publish with EAI

    • Publishing
    • Journals
    • Proceedings
    • Books
    • EUDL