REHAB 2014

Research Article

Normative data for a cognitive VR rehab serious games-based approach

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  • @INPROCEEDINGS{10.4108/icst.pervasivehealth.2014.255277,
        author={Pedro Gamito and Jorge Oliveira and Ludmila Pinto and Luis Rodelo and Paulo Lopes and Rodrigo Brito and Diogo Morais},
        title={Normative data for a cognitive VR rehab serious games-based approach},
        proceedings={REHAB 2014},
        publisher={ICST},
        proceedings_a={REHAB},
        year={2014},
        month={7},
        keywords={virtual reality cognitive rehabilitation normative data},
        doi={10.4108/icst.pervasivehealth.2014.255277}
    }
    
  • Pedro Gamito
    Jorge Oliveira
    Ludmila Pinto
    Luis Rodelo
    Paulo Lopes
    Rodrigo Brito
    Diogo Morais
    Year: 2014
    Normative data for a cognitive VR rehab serious games-based approach
    REHAB
    ICST
    DOI: 10.4108/icst.pervasivehealth.2014.255277
Pedro Gamito1,*, Jorge Oliveira1, Ludmila Pinto2, Luis Rodelo2, Paulo Lopes1, Rodrigo Brito1, Diogo Morais1
  • 1: COPELABS/Lusophone University
  • 2: EPCV/Lusophone University
*Contact email: pedro.gamito@ulusofona.pt

Abstract

Acquired brain impairments are responsible for cognitive dysfunctions that affect daily life activities. Promoting cognitive exercise through ecologically-based interactive media such as virtual reality is an emerging option. Although the first step towards ecological ways to stimulate cognitive functions has been given, assessment still relies on non-ecological measures such as pencil-and-paper protocols. We propose that an effective alternative to these traditional evaluation methods is to assess patients while they execute exercises that mimic real-life tasks, such as shopping, dressing, or preparing breakfast. For this, normative data is required. This paper reports a study designed to gather normative data on several daily-life exercises run by a non-clinical sample. The descriptive data on task performance and effects of prior experience with video-games are discussed.