About | Contact Us | Register | Login
ProceedingsSeriesJournalsSearchEAI
PERVASIVEHEALTH 2014
REHAB 2014User Centered Design 2014IDPHA 2014
Other Years
Ethics and Malpractice Statement

    REHAB

    REHAB 2014

    New technologies applied to medicine, such as Virtual Reality (VR), are beginning to cover all its fields, where the field where it is most used is, undoubtedly, Rehabilitation. Virtual reality systems allow simulating aspects of everyday life and providing flexibility in adjusting parameter settin…

    New technologies applied to medicine, such as Virtual Reality (VR), are beginning to cover all its fields, where the field where it is most used is, undoubtedly, Rehabilitation. Virtual reality systems allow simulating aspects of everyday life and providing flexibility in adjusting parameter settings. Intensive training, repeated, task-oriented, cannot always be done in the real world with real objects because the clinical characteristics of the subjects. Virtual Reality can recreate environments as motivated and functional tasks, which in the real world could not be performed with the same accuracy.

    Virtual Reality systems allow the magnification and adaptation of the received feedback the patient obtain when he performs a task. Also it allows the program of the intensity and difficulty depending upon the therapeutic objectives and the individual circumstances of each user. Indeed, virtual reality has become very useful for patients where they interact in an imaginary world through different devices such as gloves or robots tool.

    This workshop invites authors to submit contributions on concepts like: Virtual Rehabilitation theories, development, applications, techniques or environments where interaction design plays a central role by improving the rehabilitation process at all levels.

    more »
    Editor(s): Habib Habib M. Fardoun (King Abdulaziz University (KAU), Saudi Arabia ) and Víctor Ruiz Penichet (University of Castilla-La Mancha, Spain )
    Publisher
    ICST
    ISSN
    -
    Conference dates
    20th May 2014
    Location
    Oldenburg, Germany
    Appeared in EUDL
    2014-07-23

    Copyright © 2014–2025 ICST

    Ordered by title or year
    Showing 31–40 of 53 results
    Page size: 102550
    • First
    • Previous
    • 1
    • 2
    • 3
    • 4
    • 5
    • 6
    • Next
    • Last
    • Movement recognition and preference in home-based robot-assisted stroke rehabilitation

      Research Article in REHAB 2014

      Angelo Basteris, Farshid Amirabdollahian
    • NFC-based application with educational purposes

      Research Article in REHAB 2014

      Emilia Biffi, Peter Taddeo, Maria Luisa Lorusso, Gianluigi Reni
    • Normative data for a cognitive VR rehab serious games-based approach

      Research Article in REHAB 2014

      Pedro Gamito, Jorge Oliveira, Ludmila Pinto, Luis Rodelo, Paulo Lopes, Rodrigo Brito, Diogo Morais
    • Real Time E-health System for Continuous Care

      Research Article in REHAB 2014

      Sebastian Fuicu, Marius Marcu, Andrei Avramescu, Diana Lascu, Roxana Padurariu
    • Rehab-aaService: A Cloud-based Motor Rehabilitation Digital Assistant

      Research Article in REHAB 2014

      Raffaele Gravina, Giancarlo Fortino
    • Self-monitoring and professional feedback through CloudRehab, a Mobile Cloud Platform for Neuro-rehabiliation

      Research Article in REHAB 2014

      Angel Ruiz-Zafra, Gustavo Cuberos Urbano, Manuel Noguera, Kawtar Benghazi, Alfonso Caracuel
    • Simulation of ACL reconstruction dynamics for optimal rehabilitation planning

      Research Article in REHAB 2014

      Andreas Tsipouriaris, Alexandros Kogkas, Christina Triantafyllou, Konstantinos Moustakas, Constantinos Koutsojannis
    • Smart Rehabilitation Garment Design for Arm-hand Training

      Research Article in REHAB 2014

      qi wang, Panos Markopoulos, Wei Chen
    • SmartAgeing: a 3D serious game for early detection of mild cognitive impairments

      Research Article in REHAB 2014

      Dani Tost, Ariel von Barnekow, Eloy Felix, Stefania Pazzi, Stefano Puricelli, Sara Bottiroli
    • Supporting Elderly People´s Cognitive Rehabilitation with IPad based Serious Games

      Research Article in REHAB 2014

      Alejandro Rodríguez Isasi, Amaia Méndez Zorrilla, Begoña García Zapirain
    • First
    • Previous
    • 1
    • 2
    • 3
    • 4
    • 5
    • 6
    • Next
    • Last
    EBSCOProQuestDBLPDOAJPortico
    EAI Logo

    About EAI

    • Who We Are
    • Leadership
    • Research Areas
    • Partners
    • Media Center

    Community

    • Membership
    • Conference
    • Recognition
    • Sponsor Us

    Publish with EAI

    • Publishing
    • Journals
    • Proceedings
    • Books
    • EUDL