Research Article
Increasing Engagement in Elderly People through Tangible and Distributed User Interfaces
@INPROCEEDINGS{10.4108/icst.pervasivehealth.2014.255361, author={Elena de la Gu\^{\i}a and Mar\^{\i}a Dolores Lozano and V\^{\i}ctor M. R. Penichet}, title={Increasing Engagement in Elderly People through Tangible and Distributed User Interfaces}, proceedings={REHAB 2014}, publisher={ICST}, proceedings_a={REHAB}, year={2014}, month={7}, keywords={engagement tangible interaction distributed user interfaces cognitive abilities games elderly people}, doi={10.4108/icst.pervasivehealth.2014.255361} }
- Elena de la Guía
María Dolores Lozano
Víctor M. R. Penichet
Year: 2014
Increasing Engagement in Elderly People through Tangible and Distributed User Interfaces
REHAB
ICST
DOI: 10.4108/icst.pervasivehealth.2014.255361
Abstract
Ageing population will be an increasing challenge. Latent growth curve analyses of accelerating decline in cognitive abilities in late adulthood. The games-based therapy is an alternative that helps them improve and maintain their cognitive abilities. However, playing for a day is not enough, as improvements are achieved with regular playing. Thus, it is necessary to design games that motivate and provide incentives to keep playing. In this paper we describe an application based on tangible and distributed user interfaces, which has been designed according to guidelines that allow users to feel motivated and engaged using the system.
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