REHAB 2014

Research Article

Increasing Engagement in Elderly People through Tangible and Distributed User Interfaces

Download687 downloads
  • @INPROCEEDINGS{10.4108/icst.pervasivehealth.2014.255361,
        author={Elena de la Gu\^{\i}a and Mar\^{\i}a Dolores Lozano and V\^{\i}ctor M. R. Penichet},
        title={Increasing Engagement in Elderly People through Tangible and Distributed User Interfaces},
        proceedings={REHAB 2014},
        publisher={ICST},
        proceedings_a={REHAB},
        year={2014},
        month={7},
        keywords={engagement tangible interaction distributed user interfaces cognitive abilities games elderly people},
        doi={10.4108/icst.pervasivehealth.2014.255361}
    }
    
  • Elena de la Guía
    María Dolores Lozano
    Víctor M. R. Penichet
    Year: 2014
    Increasing Engagement in Elderly People through Tangible and Distributed User Interfaces
    REHAB
    ICST
    DOI: 10.4108/icst.pervasivehealth.2014.255361
Elena de la Guía1,*, María Dolores Lozano1, Víctor M. R. Penichet1
  • 1: University of Castilla-La Mancha, Albacete
*Contact email: elenagc84@gmail.com

Abstract

Ageing population will be an increasing challenge. Latent growth curve analyses of accelerating decline in cognitive abilities in late adulthood. The games-based therapy is an alternative that helps them improve and maintain their cognitive abilities. However, playing for a day is not enough, as improvements are achieved with regular playing. Thus, it is necessary to design games that motivate and provide incentives to keep playing. In this paper we describe an application based on tangible and distributed user interfaces, which has been designed according to guidelines that allow users to feel motivated and engaged using the system.