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    INTETAIN

    Intelligent Technologies for Interactive Entertainment. 12th EAI International Conference, INTETAIN 2020, Virtual Event, December 12-14, 2020, Proceedings

    This book constitutes the refereed proceedings of the 12th International Conference on Intelligent Technologies for Interactive Entertainment, INTETAIN 2020. Due to COVID-19 pandemic the conference was held virtually. The 19 full papers were selected from 49 submissions and present novel, and inno…

    This book constitutes the refereed proceedings of the 12th International Conference on Intelligent Technologies for Interactive Entertainment, INTETAIN 2020. Due to COVID-19 pandemic the conference was held virtually.

    The 19 full papers were selected from 49 submissions and present novel, and innovative work in areas including in art, science, design and engineering regarding computer-based systems or devices that provide intelligent human interaction or entertainment experience.The papers are grouped in sessions on thematical issues on Big Ideas and Ethics; Haptics, Audio, and Internet of Things (IoT); Industry and Government; Machine Learning (ML); and Extended Reality (XR) and Human Computer Interaction (HCI).

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    Editor(s): Navid Shaghaghi (Santa Clara University), Fabrizio Lamberti (INFN Sezione di Torino), Brian Beams (Santa Clara University), Reza Shariatmadari (Santa Clara University) and Ahmed Amer (Santa Clara University)
    Publisher
    Springer
    ISBN
    978-3-030-76426-5
    ISSN
    1867-8211
    Series
    LNICST
    Conference dates
    12th–14th Dec 2020
    Location
    Virtual Event, -
    Appeared in EUDL
    2021-05-18
    Appears in
    SpringerLink

    Copyright © 2021–2025 ICST

    Ordered by title or year
    Showing 1–10 of 19 results
    Page size: 102550
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    • A Tool for Narrowing the Second Chance Gap

      Research Article in Intelligent Technologies for Interactive Entertainment. 12th EAI International Conference, INTETAIN 2020, Virtual Event, December 12-14, 2020, Proceedings

      Navid Shaghaghi, Zuyan Huang, Hithesh Sekhar Bathala, Connor Azzarello, Anthony Chen, Colleen V. Chien
    • Acceleration of Therapeutic Use of Brain Computer Interfaces by Development for Gaming

      Research Article in Intelligent Technologies for Interactive Entertainment. 12th EAI International Conference, INTETAIN 2020, Virtual Event, December 12-14, 2020, Proceedings

      Julia A. Scott, Max Sims
    • An Ethical Code for Commercial VR/AR Applications

      Research Article in Intelligent Technologies for Interactive Entertainment. 12th EAI International Conference, INTETAIN 2020, Virtual Event, December 12-14, 2020, Proceedings

      Erick Jose Ramirez, Jocelyn Tan, Miles Elliott, Mohit Gandhi, Lia Petronio
    • Design and Analysis of a Virtual Reality Game to Address Issues in Introductory Programming Learning

      Research Article in Intelligent Technologies for Interactive Entertainment. 12th EAI International Conference, INTETAIN 2020, Virtual Event, December 12-14, 2020, Proceedings

      Chyanna Wee, Kian Meng Yap
    • Designing Serious Games for the Mitigation of the Impact of Massive Shootings in a Mexican Environment

      Research Article in Intelligent Technologies for Interactive Entertainment. 12th EAI International Conference, INTETAIN 2020, Virtual Event, December 12-14, 2020, Proceedings

      Juan Chacon Quintero, Hisa Martinez Nimi
    • GrainSynth: A Generative Synthesis Tool Based on Spatial Interpretations of Sound Samples

      Research Article in Intelligent Technologies for Interactive Entertainment. 12th EAI International Conference, INTETAIN 2020, Virtual Event, December 12-14, 2020, Proceedings

      Archelaos Vasileiou, João André Mafra Tenera, Emmanouil Papageorgiou, George Palamas
    • Handheld vs. Head-Mounted AR Interaction Patterns for Museums or Guided Tours

      Research Article in Intelligent Technologies for Interactive Entertainment. 12th EAI International Conference, INTETAIN 2020, Virtual Event, December 12-14, 2020, Proceedings

      Yu Liu, Ulrike Spierling, Linda Rau, Ralf Dörner
    • Investors Embrace Gender Diversity, Not Female CEOs: The Role of Gender in Startup Fundraising

      Research Article in Intelligent Technologies for Interactive Entertainment. 12th EAI International Conference, INTETAIN 2020, Virtual Event, December 12-14, 2020, Proceedings

      Christopher Cassion, Yuhang Qian, Constant Bossou, Margareta Ackerman
    • Is Learning by Teaching an Effective Approach in Mixed-Reality Robotic Training Systems?

      Research Article in Intelligent Technologies for Interactive Entertainment. 12th EAI International Conference, INTETAIN 2020, Virtual Event, December 12-14, 2020, Proceedings

      Filippo Gabriele Pratticò, Francisco Navarro Merino, Fabrizio Lamberti
    • KeyLight: VR System for Stage Lighting

      Research Article in Intelligent Technologies for Interactive Entertainment. 12th EAI International Conference, INTETAIN 2020, Virtual Event, December 12-14, 2020, Proceedings

      Madeline Golliver, Brian Beams, Navid Shaghaghi
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