About | Contact Us | Register | Login
ProceedingsSeriesJournalsSearchEAI
Intelligent Technologies for Interactive Entertainment. 12th EAI International Conference, INTETAIN 2020, Virtual Event, December 12-14, 2020, Proceedings

Research Article

An Ethical Code for Commercial VR/AR Applications

Download(Requires a free EAI acccount)
3 downloads
Cite
BibTeX Plain Text
  • @INPROCEEDINGS{10.1007/978-3-030-76426-5_2,
        author={Erick Jose Ramirez and Jocelyn Tan and Miles Elliott and Mohit Gandhi and Lia Petronio},
        title={An Ethical Code for Commercial VR/AR Applications},
        proceedings={Intelligent Technologies for Interactive Entertainment. 12th EAI International Conference, INTETAIN 2020, Virtual Event, December 12-14, 2020, Proceedings},
        proceedings_a={INTETAIN},
        year={2021},
        month={5},
        keywords={ACM IEEE Applied ethics Augmented reality Professional ethics Technology ethics Virtual reality},
        doi={10.1007/978-3-030-76426-5_2}
    }
    
  • Erick Jose Ramirez
    Jocelyn Tan
    Miles Elliott
    Mohit Gandhi
    Lia Petronio
    Year: 2021
    An Ethical Code for Commercial VR/AR Applications
    INTETAIN
    Springer
    DOI: 10.1007/978-3-030-76426-5_2
Erick Jose Ramirez1,*, Jocelyn Tan2, Miles Elliott1, Mohit Gandhi1, Lia Petronio1
  • 1: Santa Clara University, Santa Clara
  • 2: SisuVR, South San Francisco
*Contact email: ejramirez@scu.edu

Abstract

The commercial VR/AR marketplace is gaining ground and is becoming an ever larger and more significant component of the global economy. While much attention has been paid to the commercial promise of VR/AR, comparatively little attention has been given to the ethical issues that VR/AR technologies introduce. We here examine existing codes of ethics proposed by the ACM and IEEE and apply them to the unique ethical facets that VR/AR introduces. We propose a VR/AR code of ethics for developers and apply this code to several commercial applications.

Keywords
ACM IEEE Applied ethics Augmented reality Professional ethics Technology ethics Virtual reality
Published
2021-05-19
Appears in
SpringerLink
http://dx.doi.org/10.1007/978-3-030-76426-5_2
Copyright © 2020–2025 ICST
EBSCOProQuestDBLPDOAJPortico
EAI Logo

About EAI

  • Who We Are
  • Leadership
  • Research Areas
  • Partners
  • Media Center

Community

  • Membership
  • Conference
  • Recognition
  • Sponsor Us

Publish with EAI

  • Publishing
  • Journals
  • Proceedings
  • Books
  • EUDL