
Research Article
An Ethical Code for Commercial VR/AR Applications
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@INPROCEEDINGS{10.1007/978-3-030-76426-5_2, author={Erick Jose Ramirez and Jocelyn Tan and Miles Elliott and Mohit Gandhi and Lia Petronio}, title={An Ethical Code for Commercial VR/AR Applications}, proceedings={Intelligent Technologies for Interactive Entertainment. 12th EAI International Conference, INTETAIN 2020, Virtual Event, December 12-14, 2020, Proceedings}, proceedings_a={INTETAIN}, year={2021}, month={5}, keywords={ACM IEEE Applied ethics Augmented reality Professional ethics Technology ethics Virtual reality}, doi={10.1007/978-3-030-76426-5_2} }
- Erick Jose Ramirez
Jocelyn Tan
Miles Elliott
Mohit Gandhi
Lia Petronio
Year: 2021
An Ethical Code for Commercial VR/AR Applications
INTETAIN
Springer
DOI: 10.1007/978-3-030-76426-5_2
Abstract
The commercial VR/AR marketplace is gaining ground and is becoming an ever larger and more significant component of the global economy. While much attention has been paid to the commercial promise of VR/AR, comparatively little attention has been given to the ethical issues that VR/AR technologies introduce. We here examine existing codes of ethics proposed by the ACM and IEEE and apply them to the unique ethical facets that VR/AR introduces. We propose a VR/AR code of ethics for developers and apply this code to several commercial applications.
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