
Research Article
Designing Serious Games for the Mitigation of the Impact of Massive Shootings in a Mexican Environment
@INPROCEEDINGS{10.1007/978-3-030-76426-5_1, author={Juan Chacon Quintero and Hisa Martinez Nimi}, title={Designing Serious Games for the Mitigation of the Impact of Massive Shootings in a Mexican Environment}, proceedings={Intelligent Technologies for Interactive Entertainment. 12th EAI International Conference, INTETAIN 2020, Virtual Event, December 12-14, 2020, Proceedings}, proceedings_a={INTETAIN}, year={2021}, month={5}, keywords={Serious games Disaster Risk Management Design Against Crime}, doi={10.1007/978-3-030-76426-5_1} }
- Juan Chacon Quintero
Hisa Martinez Nimi
Year: 2021
Designing Serious Games for the Mitigation of the Impact of Massive Shootings in a Mexican Environment
INTETAIN
Springer
DOI: 10.1007/978-3-030-76426-5_1
Abstract
Serious games have proven to be effective methods of communication and learning. Qualities that had been taken advantage of in Disaster risk management by developing serious games that mitigate the impact of natural disasters by incurring in preparedness. Design Against Crime and its derived methodologies and tools have proven effective in the reduction of fear of crime in Mexican communities. By combining the approach previously applied in Disaster Risk Management (DRM) by game creators and researchers with Design Against Crime, the current research project proposes the use of the resulting methodology in the design of serious games as interventions for crime related incidents with similar characteristics to natural disasters like massive shootings in public spaces.