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INTETAIN 2015
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    INTETAIN

    7th International Conference on Intelligent Technologies for Interactive Entertainment

    The International Conference on Intelligent Technologies for Interactive Entertainment (INTETAIN 2015) aims to address all the issues concerning relationships between human-computer interaction and entertainment. The objective of INTETAIN 2015 is to attract high state-of-art research contributions,…

    The International Conference on Intelligent Technologies for Interactive Entertainment (INTETAIN 2015) aims to address all the issues concerning relationships between human-computer interaction and entertainment. The objective of INTETAIN 2015 is to attract high state-of-art research contributions, tutorials, and position papers that address the broad challenges faced in using innovative and interactive technologies/tools in order to create entertainment contents.

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    Editor(s): Andrea Sanna (Politecnico di Torino, Italy), Fabrizio Lamberti (Politecnico di Torino, Italy), Jon Rokne (University of Calgary, Canada) and Valentina Gatteschi (Politecnico di Torino, Italy)
    Publisher
    ICST
    ISBN
    978-1-63190-061-7
    Conference dates
    10th–12th Jun 2015
    Location
    Torino, Italy
    Appeared in EUDL
    2015-08-03

    Copyright © 2015–2025 ICST

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    Showing 31–34 of 34 results
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    • GAINE - tanGible Augmented INteraction for Edutainment

      Research Article in 7th International Conference on Intelligent Technologies for Interactive Entertainment

      Andrea Bottino, Andrea Martina, Amirhosein Toosi
    • 360-MAM-Affect: Sentiment Analysis with the Google Prediction API and EmoSenticNet

      Research Article in 7th International Conference on Intelligent Technologies for Interactive Entertainment

      Eleanor Mulholland, Paul Mc Kevitt, Tom Lunney, John Farren, Judy Wilson
    • Virgil, Robot for Museum Experience: Study on the opportunity given by robot capability to integrate the actual museum visit.

      Research Article in 7th International Conference on Intelligent Technologies for Interactive Entertainment

      Luca Giuliano, Miquel Efrain Kaouk Ng, Maria Luce Lupetti, Claudio Germak
    • CrossCult: Empowering Reuse of Digital Cultural Heritage in Context-aware CrossCults of European History

      Research Article in 7th International Conference on Intelligent Technologies for Interactive Entertainment

      Omar Gustavo Bravo Quezada, Roberto Agustín García Vélez, Yolanda Blanco-Fernandez, Martín López Nores
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