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    ARTSIT & DLI

    Interactivity, Game Creation, Design, Learning, and Innovation. 7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018, Braga, Portugal, October 24–26, 2018, Proceedings

    This book constitutes the refereed post-conference proceedings of two conferences: The 7th EAI International Conference on ArtsIT, Interactivity and Game Creation (ArtsIT 2018), and the 3rd EAI International Conference on Design, Learning, and Innovation (DLI 2018). Both conferences were hosed in B…

    This book constitutes the refereed post-conference proceedings of two conferences: The 7th EAI International Conference on ArtsIT, Interactivity and Game Creation (ArtsIT 2018), and the 3rd EAI International Conference on Design, Learning, and Innovation (DLI 2018). Both conferences were hosed in Braga, Portugal, and took place October 24-26, 2018. The 51 revised full papers presented were carefully selected from 106 submissions. ArtsIT , Interactivity and Game Creation is meant to be a place where people in arts, with a keen interest in modern IT technologies, meet with people in IT, having strong ties to art in their works. The event also reflects the advances seen in the open related topics Interactivity (Interaction Design, Virtual Reality, Augmented Reality, Robotics) and Game Creation (Gamification, Leisure Gaming, GamePlay). ArtsIT has been successfully co-located with DLI as the design, learning and innovation frame the world of IT, opening doors into an increasingly playful worlds. So the DLI conference is driven by the belief that tools, techniques and environments can spark and nature a passion for learning, transformation domains such as education, rehabilitation/therapy, work places and cultural institutions.

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    Editor(s): Anthony L. Brooks (Aalborg University), Eva Brooks (Aalborg University) and Cristina Sylla (University of Minho)
    Publisher
    Springer
    ISBN
    978-3-030-06134-0
    ISSN
    1867-822X
    Series
    LNICST
    Conference dates
    24th–26th Oct 2018
    Location
    Braga, Portugal
    Appeared in EUDL
    2019-01-31
    Appears in
    SpringerLink

    Copyright © 2019–2025 ICST

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    • Art-Based User Research: Combining Art-Based Research and User Research to Inform the Design of a Technology to Improve Emotional Wellbeing

      Research Article in Interactivity, Game Creation, Design, Learning, and Innovation. 7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018, Braga, Portugal, October 24–26, 2018, Proceedings

      Carla Nave, Teresa Romão, Nuno Correia
    • Scentgraphy - Interactive Installation of Scent Communication

      Research Article in Interactivity, Game Creation, Design, Learning, and Innovation. 7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018, Braga, Portugal, October 24–26, 2018, Proceedings

      Xiaotian Sun, Kiyoshi Tomimatsu
    • Evolving Virtual Ecology

      Research Article in Interactivity, Game Creation, Design, Learning, and Innovation. 7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018, Braga, Portugal, October 24–26, 2018, Proceedings

      Gloriya Gostyaeva, Penousal Machado, Tiago Martins
    • Effects of Vibrotactile Feedback in Commercial Virtual Reality Systems

      Research Article in Interactivity, Game Creation, Design, Learning, and Innovation. 7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018, Braga, Portugal, October 24–26, 2018, Proceedings

      Peter Brasen, Mathias Christoffersen, Martin Kraus
    • Serious Game for Teaching Statistics in Higher Education: Storyboard Design

      Research Article in Interactivity, Game Creation, Design, Learning, and Innovation. 7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018, Braga, Portugal, October 24–26, 2018, Proceedings

      Tiago Barbosa, Sérgio Lopes, Celina Leão, Filomena Soares, Vitor Carvalho
    • Contemporary Installation Art and Phenomenon of Digital Interactivity: Aha Experiences – Recognition and Related Creating with and for Affordances

      Research Article in Interactivity, Game Creation, Design, Learning, and Innovation. 7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018, Braga, Portugal, October 24–26, 2018, Proceedings

      Anthony Brooks
    • Cyberella – Design Issues for Interactive 360 Degree Film

      Research Article in Interactivity, Game Creation, Design, Learning, and Innovation. 7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018, Braga, Portugal, October 24–26, 2018, Proceedings

      Susanne Haake, Wolfgang Müller
    • Moderate Recursion: A Digital Artifact of Interactive Dance

      Research Article in Interactivity, Game Creation, Design, Learning, and Innovation. 7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018, Braga, Portugal, October 24–26, 2018, Proceedings

      Celine Latulipe, Berto Gonzalez, Melissa Word, Sybil Huskey, David Wilson
    • Worldmaking: Designing for Audience Participation, Immersion and Interaction in Virtual and Real Spaces

      Research Article in Interactivity, Game Creation, Design, Learning, and Innovation. 7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018, Braga, Portugal, October 24–26, 2018, Proceedings

      Andreas Siess, Daniel Hepperle, Matthias Wölfel, Michael Johansson
    • A Serious Game for Hemophobia Treatment Phobos: First Insights

      Research Article in Interactivity, Game Creation, Design, Learning, and Innovation. 7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018, Braga, Portugal, October 24–26, 2018, Proceedings

      João Petersen, Vítor Carvalho, João Oliveira, Eva Oliveira
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