Interactivity, Game Creation, Design, Learning, and Innovation. 7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018, Braga, Portugal, October 24–26, 2018, Proceedings

Research Article

Effects of Vibrotactile Feedback in Commercial Virtual Reality Systems

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  • @INPROCEEDINGS{10.1007/978-3-030-06134-0_25,
        author={Peter Brasen and Mathias Christoffersen and Martin Kraus},
        title={Effects of Vibrotactile Feedback in Commercial Virtual Reality Systems},
        proceedings={Interactivity, Game Creation, Design, Learning, and Innovation. 7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018, Braga, Portugal, October 24--26, 2018, Proceedings},
        proceedings_a={ARTSIT \& DLI},
        year={2019},
        month={1},
        keywords={Virtual Reality Vibrotactile feedback},
        doi={10.1007/978-3-030-06134-0_25}
    }
    
  • Peter Brasen
    Mathias Christoffersen
    Martin Kraus
    Year: 2019
    Effects of Vibrotactile Feedback in Commercial Virtual Reality Systems
    ARTSIT & DLI
    Springer
    DOI: 10.1007/978-3-030-06134-0_25
Peter Brasen1,*, Mathias Christoffersen1,*, Martin Kraus1,*
  • 1: Aalborg University
*Contact email: pbrase14@student.aau.dk, matchr14@student.aau.dk, martin@create.aau.dk

Abstract

This study investigates the effects of vibrotactile feedback by motion controllers of a commercial virtual reality (VR) system on immersion, actual and perceived user performance, and perceived difficulty of specific tasks in VR.