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GAMENETS 2009
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    GAMENETS

    1st International Conference on Game Theory for Networks

    Game theory provides a formal mathematical framework to study complex interactions among interdependent rational players. For more than half a century, game theory has led to revolutionary developments in economics, and has also found important applications in politics, sociology, psychology, engin…

    Game theory provides a formal mathematical framework to study complex interactions among interdependent rational players. For more than half a century, game theory has led to revolutionary developments in economics, and has also found important applications in politics, sociology, psychology, engineering, and transportation. Recently, there has been a surge in research activities that employ game theory to model and analyze the performance of various networks, such as communication networks, computer networks, social networks, biological networks, molecular networks, and neural networks. There already exist several successful examples where game theory provides deeper understanding of complex network dynamics and leads to better design of efficient, scalable, and robust networks. Still, there remain many interesting open research problems yet to be identified and explored, and many issues to be addressed. Moreover, studies of different networks heretofore have largely been performed independently, although in many cases it is apparent that they share many similarities in terms of problem structures and the technical challenges they offer.

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    Editor(s): Tamer Başar (Univ Illinois at Urbana-Champaign) and Hitay Özbay (Bilkent University, Ankara, Turkey)
    Publisher
    IEEE
    ISBN
    978-1-4244-4177-8
    Conference dates
    13th–15th May 2009
    Location
    Istanbul, Turkey
    Appeared in EUDL
    2011-11-29

    Copyright © 2011–2025 IEEE

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    • Conjecture-based channel selection game for delay-sensitive users in multi-channel wireless networks

      Research Article in 1st International Conference on Game Theory for Networks

      Hsien-Po Shiang, Mihaela van der Schaar
    • Widely-linear filtering and non-cooperative transceiver optimization in wireless data networks

      Research Article in 1st International Conference on Game Theory for Networks

      Stefano Buzz, Vincent Poor, Alessio Zappone
    • Equilibria and convergence of auctions on networks

      Research Article in 1st International Conference on Game Theory for Networks

      Peng Jia, Peter E. Caines
    • Coexistence with malicious nodes: A game theoretic approach

      Research Article in 1st International Conference on Game Theory for Networks

      Wenjing Wang, Mainak Chatterjee, Kevin Kwiat
    • Physical layer security game: How to date a girl with her boyfriend on the same table

      Research Article in 1st International Conference on Game Theory for Networks

      Zhu Han, Ninoslav Marina, Merouane Debbah, Are Hjørungnes
    • Secure communication: A mechanism design approach

      Research Article in 1st International Conference on Game Theory for Networks

      Ludovic Renou , Tristan Tomala
    • Bidding efficiently in repeated auctions with entry and observation costs

      Research Article in 1st International Conference on Game Theory for Networks

      Amir Danak, Shie Mannor
    • Learning in the presence of noise

      Research Article in 1st International Conference on Game Theory for Networks

      Panayotis Mertikopoulos, Aris L Moustakas
    • Online learning in Markov decision processes with arbitrarily changing rewards and transitions

      Research Article in 1st International Conference on Game Theory for Networks

      Jia Yuan Yu, Shie Mannor
    • Deterministic approximation of stochastic evolutionary dynamics

      Research Article in 1st International Conference on Game Theory for Networks

      Robert Molzon
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