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GAMENETS 2009
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    GAMENETS

    1st International Conference on Game Theory for Networks

    Game theory provides a formal mathematical framework to study complex interactions among interdependent rational players. For more than half a century, game theory has led to revolutionary developments in economics, and has also found important applications in politics, sociology, psychology, engin…

    Game theory provides a formal mathematical framework to study complex interactions among interdependent rational players. For more than half a century, game theory has led to revolutionary developments in economics, and has also found important applications in politics, sociology, psychology, engineering, and transportation. Recently, there has been a surge in research activities that employ game theory to model and analyze the performance of various networks, such as communication networks, computer networks, social networks, biological networks, molecular networks, and neural networks. There already exist several successful examples where game theory provides deeper understanding of complex network dynamics and leads to better design of efficient, scalable, and robust networks. Still, there remain many interesting open research problems yet to be identified and explored, and many issues to be addressed. Moreover, studies of different networks heretofore have largely been performed independently, although in many cases it is apparent that they share many similarities in terms of problem structures and the technical challenges they offer.

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    Editor(s): Tamer Başar (Univ Illinois at Urbana-Champaign) and Hitay Özbay (Bilkent University, Ankara, Turkey)
    Publisher
    IEEE
    ISBN
    978-1-4244-4177-8
    Conference dates
    13th–15th May 2009
    Location
    Istanbul, Turkey
    Appeared in EUDL
    2011-11-29

    Copyright © 2011–2025 IEEE

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    • Evolution and market share of wireless community networks

      Research Article in 1st International Conference on Game Theory for Networks

      Mohammad Hossein Manshaei, Peter Marbach, Jean-Pierre Hubaux
    • Spectrum sharing games on the interference channel

      Research Article in 1st International Conference on Game Theory for Networks

      Mehdi Bennis, Mael Le Treust, Samson Lasaulce, Merouane Debbah, Jorma Lilleberg
    • Queueing game models for differentiated services

      Research Article in 1st International Conference on Game Theory for Networks

      Parijat Dube, Rahul Jain
    • Nash equilibrium based fairness

      Research Article in 1st International Conference on Game Theory for Networks

      Hisao Kameda, Eitan Altman, Corinne Touati , Arnaud Legrand
    • Cooperation in underwater sensor networks

      Research Article in 1st International Conference on Game Theory for Networks

      Florent Garcin, Mohammad Hossein Manshaei, Jean-Pierre Hubaux
    • Games with coupled propagated constraints in general topology optical networks

      Research Article in 1st International Conference on Game Theory for Networks

      Yan Pan, Lacra Pavel
    • A prioritized MAC game framework for event reporting in sensor networks

      Research Article in 1st International Conference on Game Theory for Networks

      Qiong Shi, Cristina Comaniciu, Prathima Agrawal
    • Wireless mesh networking games

      Research Article in 1st International Conference on Game Theory for Networks

      Arnab Das, Azin Neishaboori, George Kesidis
    • Resource allocation games in interference relay channels

      Research Article in 1st International Conference on Game Theory for Networks

      Elena Veronica Belmega, Brice Djeumou, Samson Lasaulce
    • Jamming in wireless networks: The case of several jammers

      Research Article in 1st International Conference on Game Theory for Networks

      Eitan Altman, Konstantin Avrachenkov, Andrey Garnaev
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