About | Contact Us | Register | Login
ProceedingsSeriesJournalsSearchEAI
ARTSIT 2022
Other Years
ARTSIT 2009ARTSIT 2011ARTSIT & DLI 2016ARTSIT & DLI 2017ARTSIT & DLI 2018ARTSIT 2020ARTSIT 2021ARTSIT 2022ARTSIT 2023
Ethics and Malpractice Statement
Back to LNICST

    ARTSIT

    ArtsIT, Interactivity and Game Creation. 11th EAI International Conference, ArtsIT 2022, Faro, Portugal, November 21-22, 2022, Proceedings

    This book constitutes the refereed post-conference proceedings the 11th EAI International Conference on ArtsIT, Interactivity and Game Creation, ArtsIT 2022 which was held in Faro, Portugal, November 21-22, 2022. The 45 revised full papers presented were carefully selected from 118 submissions. Th…

    This book constitutes the refereed post-conference proceedings the 11th EAI International Conference on ArtsIT, Interactivity and Game Creation, ArtsIT 2022 which was held in Faro, Portugal, November 21-22, 2022.

    The 45 revised full papers presented were carefully selected from 118 submissions. The papers are thematically arranged in the following sections: Dialogues Between Geometry, Computer Graphics and the Visual Arts; Games and Gamification; Museums and the Virtual; Animation, AI, Books and Behavior; Fluency, Fashion, Emotion and Play; Movement, Film and Audio.

    more »
    Editor(s): Anthony L. Brooks (Aalborg University)
    Publisher
    Springer
    ISBN
    978-3-031-28993-4
    ISSN
    1867-8211
    Series
    LNICST
    Conference dates
    21st–22nd Nov 2022
    Location
    Faro, Portugal
    Appeared in EUDL
    2023-04-01
    Appears in
    SpringerLink

    Copyright © 2023–2025 ICST

    Ordered by title or year
    Showing 41–46 of 46 results
    Page size: 102550
    • First
    • Previous
    • 1
    • 2
    • 3
    • 4
    • 5
    • Transmediation of the Illustrated Children’s Book «Goodnight Moon»: A Web-Based Traditional Animation

      Research Article in ArtsIT, Interactivity and Game Creation. 11th EAI International Conference, ArtsIT 2022, Faro, Portugal, November 21-22, 2022, Proceedings

      Joana Rovira Martins, Pedro Martins, Ana Boavida
    • User Experience in Virtual Museums - Evaluating Assassin’s Creed Odyssey: Discovery Tour

      Research Article in ArtsIT, Interactivity and Game Creation. 11th EAI International Conference, ArtsIT 2022, Faro, Portugal, November 21-22, 2022, Proceedings

      Siiri Paananen, Sanni Mustonen, Jonna Häkkilä, Ashley Colley
    • User Experience of a Conversational User Interface in a Museum

      Research Article in ArtsIT, Interactivity and Game Creation. 11th EAI International Conference, ArtsIT 2022, Faro, Portugal, November 21-22, 2022, Proceedings

      Stefan Schaffer, Aaron Ruß, Oliver Gustke
    • Using Off-the-Shelf AR and VR Software for Teaching Immersive Perspectives to 9thGrade Students

      Research Article in ArtsIT, Interactivity and Game Creation. 11th EAI International Conference, ArtsIT 2022, Faro, Portugal, November 21-22, 2022, Proceedings

      Manuel Flores, António B. Araújo
    • VR Diet Museum: A Virtual Experience Designed for Better Learning and Reflection on Eating Habits and Its Effects

      Research Article in ArtsIT, Interactivity and Game Creation. 11th EAI International Conference, ArtsIT 2022, Faro, Portugal, November 21-22, 2022, Proceedings

      Haoran Zhang, Jeffrey C. F. Ho
    • [IN]Musicality: A Collection of VR Drawings and Music as an Artistic Application of Hybrid Immersive Models

      Research Article in ArtsIT, Interactivity and Game Creation. 11th EAI International Conference, ArtsIT 2022, Faro, Portugal, November 21-22, 2022, Proceedings

      Lucas Fabian Olivero
    • First
    • Previous
    • 1
    • 2
    • 3
    • 4
    • 5
    EBSCOProQuestDBLPDOAJPortico
    EAI Logo

    About EAI

    • Who We Are
    • Leadership
    • Research Areas
    • Partners
    • Media Center

    Community

    • Membership
    • Conference
    • Recognition
    • Sponsor Us

    Publish with EAI

    • Publishing
    • Journals
    • Proceedings
    • Books
    • EUDL