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ArtsIT, Interactivity and Game Creation. 11th EAI International Conference, ArtsIT 2022, Faro, Portugal, November 21-22, 2022, Proceedings

Research Article

Shadows as Ambient Displays - A Design Space

Cite
BibTeX Plain Text
  • @INPROCEEDINGS{10.1007/978-3-031-28993-4_45,
        author={\O{}zge Raudanjoki and Ashley Colley and Jonna H\aa{}kkil\aa{}},
        title={Shadows as Ambient Displays - A Design Space},
        proceedings={ArtsIT, Interactivity and Game Creation. 11th EAI International Conference, ArtsIT 2022, Faro, Portugal, November 21-22, 2022, Proceedings},
        proceedings_a={ARTSIT},
        year={2023},
        month={4},
        keywords={Shadows design space ambient displays user experience},
        doi={10.1007/978-3-031-28993-4_45}
    }
    
  • Özge Raudanjoki
    Ashley Colley
    Jonna Häkkilä
    Year: 2023
    Shadows as Ambient Displays - A Design Space
    ARTSIT
    Springer
    DOI: 10.1007/978-3-031-28993-4_45
Özge Raudanjoki,*, Ashley Colley, Jonna Häkkilä
    *Contact email: ozge.raudanjoki@ulapland.fi

    Abstract

    In this paper, we present a design space for using shadows in interactive systems. The main elements of the design space are optical properties, dynamicity, reality, temporality, and projection surface. The use and applicability of the design space are evaluated through three concept designs. The paper contributes a systematic approach to designing interactive systems with shadows, adding to the prior art focused on case studies.

    Keywords
    Shadows design space ambient displays user experience
    Published
    2023-04-02
    Appears in
    SpringerLink
    http://dx.doi.org/10.1007/978-3-031-28993-4_45
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