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ArtsIT, Interactivity and Game Creation. 11th EAI International Conference, ArtsIT 2022, Faro, Portugal, November 21-22, 2022, Proceedings

Research Article

Touchy Tap: A Slow Technology for Shared Reflections on Water Consumption

Cite
BibTeX Plain Text
  • @INPROCEEDINGS{10.1007/978-3-031-28993-4_44,
        author={Nanami Nakamura and Robb Mitchell and Laurens Boer},
        title={Touchy Tap: A Slow Technology for Shared Reflections on Water Consumption},
        proceedings={ArtsIT, Interactivity and Game Creation. 11th EAI International Conference, ArtsIT 2022, Faro, Portugal, November 21-22, 2022, Proceedings},
        proceedings_a={ARTSIT},
        year={2023},
        month={4},
        keywords={taps faucets water kitchens collaborative interaction tangible interaction social interaction},
        doi={10.1007/978-3-031-28993-4_44}
    }
    
  • Nanami Nakamura
    Robb Mitchell
    Laurens Boer
    Year: 2023
    Touchy Tap: A Slow Technology for Shared Reflections on Water Consumption
    ARTSIT
    Springer
    DOI: 10.1007/978-3-031-28993-4_44
Nanami Nakamura, Robb Mitchell,*, Laurens Boer
    *Contact email: robb@sdu.dk

    Abstract

    Turning on a water tap in one’s home is an easy, simple and typically solitary interaction that masks the huge amounts of resources and efforts behind the collection, processing, and delivery of fresh water. There are many design and design research examples that aim to raise environmental awareness by drawing attention to consumption of domestic utilities. However, less common are designs that aim to provoke reflection on sustainable behaviors through an effortful and shared interaction. In this paper we present ‘Touchy Tap’ - a multi-touch kitchen faucet prototype in the form of a dynamically illuminated 2-m wavy tube that requires control by two people. A slow interaction was designed with the intention to evoke reflections in use on issues related to water consumption. A preliminary evaluation indicates the potential of this ‘slow technology’ approach to highlight water consumption issues, even though the ambiguity of such an unconventional interface may negatively impact on overall user experiences.

    Keywords
    taps faucets water kitchens collaborative interaction tangible interaction social interaction
    Published
    2023-04-02
    Appears in
    SpringerLink
    http://dx.doi.org/10.1007/978-3-031-28993-4_44
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