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    ARTSIT

    ArtsIT, Interactivity and Game Creation. 11th EAI International Conference, ArtsIT 2022, Faro, Portugal, November 21-22, 2022, Proceedings

    This book constitutes the refereed post-conference proceedings the 11th EAI International Conference on ArtsIT, Interactivity and Game Creation, ArtsIT 2022 which was held in Faro, Portugal, November 21-22, 2022. The 45 revised full papers presented were carefully selected from 118 submissions. Th…

    This book constitutes the refereed post-conference proceedings the 11th EAI International Conference on ArtsIT, Interactivity and Game Creation, ArtsIT 2022 which was held in Faro, Portugal, November 21-22, 2022.

    The 45 revised full papers presented were carefully selected from 118 submissions. The papers are thematically arranged in the following sections: Dialogues Between Geometry, Computer Graphics and the Visual Arts; Games and Gamification; Museums and the Virtual; Animation, AI, Books and Behavior; Fluency, Fashion, Emotion and Play; Movement, Film and Audio.

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    Editor(s): Anthony L. Brooks (Aalborg University)
    Publisher
    Springer
    ISBN
    978-3-031-28993-4
    ISSN
    1867-8211
    Series
    LNICST
    Conference dates
    21st–22nd Nov 2022
    Location
    Faro, Portugal
    Appeared in EUDL
    2023-04-01
    Appears in
    SpringerLink

    Copyright © 2023–2025 ICST

    Ordered by title or year
    Showing 1–10 of 46 results
    Page size: 102550
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    • [IN]Musicality: A Collection of VR Drawings and Music as an Artistic Application of Hybrid Immersive Models

      Research Article in ArtsIT, Interactivity and Game Creation. 11th EAI International Conference, ArtsIT 2022, Faro, Portugal, November 21-22, 2022, Proceedings

      Lucas Fabian Olivero
    • 2000 Eyes: Spherical View of La Fenice di Venezia

      Research Article in ArtsIT, Interactivity and Game Creation. 11th EAI International Conference, ArtsIT 2022, Faro, Portugal, November 21-22, 2022, Proceedings

      Chiara Masiero Sgrinzatto
    • A Comparative Study of Four 3D Facial Animation Methods: Skeleton, Blendshape, Audio-Driven, and Vision-Based Capture

      Research Article in ArtsIT, Interactivity and Game Creation. 11th EAI International Conference, ArtsIT 2022, Faro, Portugal, November 21-22, 2022, Proceedings

      Mingzhu Wei, Nicoletta Adamo, Nandhini Giri, Yingjie Chen
    • A Deep Learning-Based Approach for Generating 3D Models of Fluid Arts

      Research Article in ArtsIT, Interactivity and Game Creation. 11th EAI International Conference, ArtsIT 2022, Faro, Portugal, November 21-22, 2022, Proceedings

      Hung Mai Cong, Mai Xuan Trang, Akihiro Yamada, Suzuki Takashi, Naoko Tosa, Ryohei Nakatsu
    • Using Off-the-Shelf AR and VR Software for Teaching Immersive Perspectives to 9thGrade Students

      Research Article in ArtsIT, Interactivity and Game Creation. 11th EAI International Conference, ArtsIT 2022, Faro, Portugal, November 21-22, 2022, Proceedings

      Manuel Flores, António B. Araújo
    • Geometrical Feature Identification of Cuneiform Signs on Micro-Survey Reconstruction

      Research Article in ArtsIT, Interactivity and Game Creation. 11th EAI International Conference, ArtsIT 2022, Faro, Portugal, November 21-22, 2022, Proceedings

      Sara Antinozzi, Fausta Fiorillo, Mirko Surdi
    • Digital Game-Based Second Language Learning of JLPT N5 & N4 Grammatical Concepts for Japanese

      Research Article in ArtsIT, Interactivity and Game Creation. 11th EAI International Conference, ArtsIT 2022, Faro, Portugal, November 21-22, 2022, Proceedings

      Emir Medina, Marbert John Marasigan
    • CryptoKitties vs. Axie Infinity: Computational Analysis of NFT Game Reddit Discussions

      Research Article in ArtsIT, Interactivity and Game Creation. 11th EAI International Conference, ArtsIT 2022, Faro, Portugal, November 21-22, 2022, Proceedings

      Chien Lu, Giacomo Lauritano, Jaakko Peltonen
    • Preferences of Student In-Game Elements for Implementation in Gamified Learning: A Survey Report

      Research Article in ArtsIT, Interactivity and Game Creation. 11th EAI International Conference, ArtsIT 2022, Faro, Portugal, November 21-22, 2022, Proceedings

      Francisco Machado, Teresa Vieira, Mário Silva, Hugo Machado
    • Design Factors for an Educational Game Where Girls and Boys Play Together to Learn Fundamental Programming

      Research Article in ArtsIT, Interactivity and Game Creation. 11th EAI International Conference, ArtsIT 2022, Faro, Portugal, November 21-22, 2022, Proceedings

      Peter Mozelius, Niklas Humble
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