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    eLEOT

    E-Learning, E-Education, and Online Training. Third International Conference, eLEOT 2016, Dublin, Ireland, August 31 – September 2, 2016, Revised Selected Papers

    As the world of technology offers a rapidly increasing number of outlets for creativity and communications, the world of education is undergoing a significant renovation. Each day more classrooms can be accessed from anywhere, at any time. This year's conference aims at exploring e-learning solutio…

    As the world of technology offers a rapidly increasing number of outlets for creativity and communications, the world of education is undergoing a significant renovation. Each day more classrooms can be accessed from anywhere, at any time. This year's conference aims at exploring e-learning solutions that spark the attention as well as imagination of students through interactivity, immersion, variety of content, or cutting-edge technologies.

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    Editor(s): Giovanni Vincenti (University of Baltimore), Alberto Bucciero (Italian National Research Council), Markus Helfert (Dublin City University) and Matthias Glowatz (University College Dublin)
    Publisher
    Springer
    ISBN
    978-3-319-49625-2
    ISSN
    1867-8211
    Series
    LNICST
    Conference dates
    31st Aug–2nd Sep 2016
    Location
    Dublin, Republic of Ireland
    Appeared in EUDL
    2017-01-05
    Appears in
    SpringerLink

    Copyright © 2017–2023 EAI

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    • Comparative Study of the Mobile Learning Architectures

      Research Article in E-Learning, E-Education, and Online Training. Third International Conference, eLEOT 2016, Dublin, Ireland, August 31 – September 2, 2016, Revised Selected Papers

      Sameh Baccari, Florence Mendes, Christophe Nicolle, Fayrouz Soualah-Alila, Mahmoud Neji
    • Digital Competence and Capability Frameworks in the Context of Learning, Self-Development and HE Pedagogy

      Research Article in E-Learning, E-Education, and Online Training. Third International Conference, eLEOT 2016, Dublin, Ireland, August 31 – September 2, 2016, Revised Selected Papers

      David Biggins, Debbie Holley, George Evangelinos, Marketa Zezulkova
    • How to Apply Gamification Techniques to Design a Gaming Environment for Algebra Concepts

      Research Article in E-Learning, E-Education, and Online Training. Third International Conference, eLEOT 2016, Dublin, Ireland, August 31 – September 2, 2016, Revised Selected Papers

      Usef Faghihi, Donald Aguilar, David Chatman, Nicholas Gautier, Jeffrey Gholson, Justin Gholson, Melvin Lipka, Robert Dill, Philippe Fournier-Viger, Sioui Maldonado-Bouchard
    • Social Microlearning Motivates Learners to Pursue Higher-Level Cognitive Objectives

      Research Article in E-Learning, E-Education, and Online Training. Third International Conference, eLEOT 2016, Dublin, Ireland, August 31 – September 2, 2016, Revised Selected Papers

      Bernhard Göschlberger
    • Strategy Simulation Games: The Student Perspective and an Investigation of Employability Competencies Gained Through the Use of Strategy Simulations in Higher Education

      Research Article in E-Learning, E-Education, and Online Training. Third International Conference, eLEOT 2016, Dublin, Ireland, August 31 – September 2, 2016, Revised Selected Papers

      Anne Crowley, Margaret Farren, Gearóid Súilleabháin
    • A Technique for Applying RLCP-Compatible Labs on Open edX Platform

      Research Article in E-Learning, E-Education, and Online Training. Third International Conference, eLEOT 2016, Dublin, Ireland, August 31 – September 2, 2016, Revised Selected Papers

      E. Efimchik, D. Ivaniushin, D. Kopylov, A. Lyamin
    • An Approach to Development of Practical Exercises of MOOCs Based on Standard Design Forms and Technologies

      Research Article in E-Learning, E-Education, and Online Training. Third International Conference, eLEOT 2016, Dublin, Ireland, August 31 – September 2, 2016, Revised Selected Papers

      L. Lisitsyna, E. Efimchik
    • Creating Inspiring Learning Environments by Means of Digital Technologies: A Case Study of the Effectiveness of WhatsApp in Music Education

      Research Article in E-Learning, E-Education, and Online Training. Third International Conference, eLEOT 2016, Dublin, Ireland, August 31 – September 2, 2016, Revised Selected Papers

      Michele Ventura
    • Holographic Signing Avatars for Deaf Education

      Research Article in E-Learning, E-Education, and Online Training. Third International Conference, eLEOT 2016, Dublin, Ireland, August 31 – September 2, 2016, Revised Selected Papers

      Nicoletta Adamo-Villani, Saikiran Anasingaraju
    • The Effective of Learning by Augmented Reality on Android Platform

      Research Article in E-Learning, E-Education, and Online Training. Third International Conference, eLEOT 2016, Dublin, Ireland, August 31 – September 2, 2016, Revised Selected Papers

      Kunyanuth Kularbphettong, Nutthawut Limphoemsuk
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