About | Contact Us | Register | Login
ProceedingsSeriesJournalsSearchEAI
GAMENETS 2016
Other Years
GAMENETS 2009GAMENETS 2011GAMENETS 2012GAMENETS 2016GAMENETS 2017
Ethics and Malpractice Statement
Back to LNICST

    GAMENETS

    Game Theory for Networks. 6th International Conference, GameNets 2016, Kelowna, BC, Canada, May 11-12, 2016, Revised Selected Papers

    Game theory has recently become a useful tool for modeling and studying various networks. The past decade has witnessed a huge explosion of interest in issues that intersect networks and game theory. With the rapid growth of data traffic, from any kind of devices and networks, game theory is requir…

    Game theory has recently become a useful tool for modeling and studying various networks. The past decade has witnessed a huge explosion of interest in issues that intersect networks and game theory. With the rapid growth of data traffic, from any kind of devices and networks, game theory is requiring more intelligent transformation. This conference, which will be held in Kelowna, encourages archival quality papers that advance the state-of-the-art and practical applications of intelligent game theory. The goal is to gather research contributions, from game theory and networks, that address the major opportunities and challenges in applying traditional game theory as well as intelligent game theory to the understanding and designing of modern network systems, with emphasis on both new analytical techniques and novel application scenarios. We encourage prospective authors to submit their original, unpublished work.

    more »
    Editor(s): Julian Cheng (University of British Columbia), Ekram Hossain (University of Manitoba), Haijun Zhang (University of British Columbia), Walid Saad (Virginia Tech) and Mainak Chatterjee (University of Central Florida)
    Publisher
    Springer
    ISBN
    978-3-319-47509-7
    ISSN
    1867-8211
    Series
    LNICST
    Conference dates
    11th–12th May 2016
    Location
    Kelowna, Canada
    Appeared in EUDL
    2017-01-05
    Appears in
    SpringerLink

    Copyright © 2017–2025 EAI

    Ordered by title or year
    Showing 1–10 of 13 results
    Page size: 102550
    • 1
    • 2
    • Next
    • Last
    • Cross-Monotonic Game for Self-organized Context-Aware Placement of Services with Information Producers and Consumers

      Research Article in Game Theory for Networks. 6th International Conference, GameNets 2016, Kelowna, BC, Canada, May 11-12, 2016, Revised Selected Papers

      Manuel Osdoba, Andreas Mitschele-Thiel
    • Distributed Sharing of Base Stations for Greening: A Population Game Approach

      Research Article in Game Theory for Networks. 6th International Conference, GameNets 2016, Kelowna, BC, Canada, May 11-12, 2016, Revised Selected Papers

      Soohwan Lee, Yung Yi
    • Strategic Seeding of Rival Opinions

      Research Article in Game Theory for Networks. 6th International Conference, GameNets 2016, Kelowna, BC, Canada, May 11-12, 2016, Revised Selected Papers

      Samuel Johnson, Jemin George, Raissa D’Souza
    • The Study and Field Trial of Coordinated Multi-point Techniques in Heterogeneous Network

      Research Article in Game Theory for Networks. 6th International Conference, GameNets 2016, Kelowna, BC, Canada, May 11-12, 2016, Revised Selected Papers

      Yao Wei, Shangkun Xiong, Qingyang Wang, Ke Yin
    • Weighted Voting Game Based Relay Node Managemnet in VANETs

      Research Article in Game Theory for Networks. 6th International Conference, GameNets 2016, Kelowna, BC, Canada, May 11-12, 2016, Revised Selected Papers

      Elham Dehghan Biyar, Berk Canberk
    • Data Preservation in Base Station-Less Sensor Networks: A Game Theoretic Approach

      Research Article in Game Theory for Networks. 6th International Conference, GameNets 2016, Kelowna, BC, Canada, May 11-12, 2016, Revised Selected Papers

      Yutian Chen, Bin Tang
    • Energy Efficient Channel Sharing and Power Optimization for Device-to-Device Networks

      Research Article in Game Theory for Networks. 6th International Conference, GameNets 2016, Kelowna, BC, Canada, May 11-12, 2016, Revised Selected Papers

      Zeguo Xi, Xiangming Wen, Zhaoming Lu, Yan Zeng, Zhiqun Hu, Tao Lei
    • Energy Efficient Clustering and Beamforming for Cooperative Multicell Networks

      Research Article in Game Theory for Networks. 6th International Conference, GameNets 2016, Kelowna, BC, Canada, May 11-12, 2016, Revised Selected Papers

      Yawen Chen, Xiangming Wen, Zhaoming Lu, Hua Shao, Jingyu Lu, WenPeng Jing
    • Tracking Areas Planning with Cooperative Game in Heterogeneous and Small Cell Networks

      Research Article in Game Theory for Networks. 6th International Conference, GameNets 2016, Kelowna, BC, Canada, May 11-12, 2016, Revised Selected Papers

      Lei Ning, Zhenyong Wang, Qing Guo
    • A Mechanism Design Approach for Influence Maximization

      Research Article in Game Theory for Networks. 6th International Conference, GameNets 2016, Kelowna, BC, Canada, May 11-12, 2016, Revised Selected Papers

      Michael Levet, Siddharth Krishnan
    • 1
    • 2
    • Next
    • Last
    EBSCOProQuestDBLPDOAJPortico
    EAI Logo

    About EAI

    • Who We Are
    • Leadership
    • Research Areas
    • Partners
    • Media Center

    Community

    • Membership
    • Conference
    • Recognition
    • Sponsor Us

    Publish with EAI

    • Publishing
    • Journals
    • Proceedings
    • Books
    • EUDL