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    ARTSIT

    Interactivity and Game Creation. 9th EAI International Conference, ArtsIT 2020, Aalborg, Denmark, December 10–11, 2020, Proceedings

    This book constitutes the refereed post-conference proceedings of the 9th International Conference on Interactivity and Game Creation, ArtsIT 2020, held in Aalborg, Denmark, in December 2020. Due to COVID-19 pandemic the conference was held virtually. The 28 revised full papers presented were ca…

    This book constitutes the refereed post-conference proceedings of the 9th International Conference on Interactivity and Game Creation, ArtsIT 2020, held in Aalborg, Denmark, in December 2020. Due to COVID-19 pandemic the conference was held virtually.

    The 28 revised full papers presented were carefully selected from 60 submissions. The papers represent a forum for the dissemination of cutting-edge research results in the area of arts, design and technology, including open related topics like interactivity and game creation. They are grouped in terms of content on art, installation and performance; games; design; intelligence and creativity in healthcare; wellbeing and aging.

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    Editor(s): Anthony Brooks (Aalborg University), Eva Irene Brooks (Aalborg University) and Duckworth Jonathan (RMIT University)
    Publisher
    Springer
    ISBN
    978-3-030-73426-8
    ISSN
    1867-8211
    Series
    LNICST
    Conference dates
    10th–11th Dec 2020
    Location
    Aalborg, Denmark
    Appeared in EUDL
    2021-07-16
    Appears in
    SpringerLink

    Copyright © 2021–2025 ICST

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    Showing 21–28 of 28 results
    Page size: 102550
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    • Bukas: Material Messages for Filipino Migrant Workers and Their Transnational Families

      Research Article in Interactivity and Game Creation. 9th EAI International Conference, ArtsIT 2020, Aalborg, Denmark, December 10–11, 2020, Proceedings

      Analyn Yap, Huaxin Wei, Kenny K. N. Chow
    • Collaborative Game Design for Learning: The Challenges of Adaptive Game-Based Learning for the Flipped Classroom

      Research Article in Interactivity and Game Creation. 9th EAI International Conference, ArtsIT 2020, Aalborg, Denmark, December 10–11, 2020, Proceedings

      Muriel Algayres, Evangelia Triantafyllou, Lena Werthmann, Maria Zotou, Tambouris Efthimios, Christos Malliarakis, Eleni Dermentzi, Roberto Lopez, Eirik Jatten, Konstantinos Tarabanis
    • Creative Process of Pre-production of Video Games

      Research Article in Interactivity and Game Creation. 9th EAI International Conference, ArtsIT 2020, Aalborg, Denmark, December 10–11, 2020, Proceedings

      Raquel Echeandía Sánchez, Nelson Zagalo, Sara Cortés Gómez
    • Data City: Leveraging Data Embodiment Towards Building the Sense of Data Ownership

      Research Article in Interactivity and Game Creation. 9th EAI International Conference, ArtsIT 2020, Aalborg, Denmark, December 10–11, 2020, Proceedings

      Allen Xie, Jeffrey C. F. Ho, Stephen Jia Wang
    • Effects of Virtual Reality in the Area of Responsible Decision-Making Training on Adolescents

      Research Article in Interactivity and Game Creation. 9th EAI International Conference, ArtsIT 2020, Aalborg, Denmark, December 10–11, 2020, Proceedings

      Daniel A. Muñoz, Kenny K. N. Chow, Huaxin Wei
    • Enhancing the Educational Value of Tangible and Intangible Dimensions of Traditional Crafts Through Role-Play Gaming

      Research Article in Interactivity and Game Creation. 9th EAI International Conference, ArtsIT 2020, Aalborg, Denmark, December 10–11, 2020, Proceedings

      Nikolaos Partarakis, Nikolaos Patsiouras, Thodoris Evdemon, Paraskevi Doulgeraki, Effie Karuzaki, Evropi Stefanidi, Stavroula Ntoa, Carlo Meghini, Danai Kaplanidi, Maria Fasoula, Xenophon Zabulis
    • The Design Intervention Opportunities to Reduce Procedural-Caused Healthcare Waste Under the Industry 4.0 Context – A Scoping Review

      Research Article in Interactivity and Game Creation. 9th EAI International Conference, ArtsIT 2020, Aalborg, Denmark, December 10–11, 2020, Proceedings

      Pranay Arun Kumar, Stephen Jia Wang
    • IoT Product Pleasurability - Investigating the Pleasurable User Experiences Between Conventional Products and IoT Products Through Watches

      Research Article in Interactivity and Game Creation. 9th EAI International Conference, ArtsIT 2020, Aalborg, Denmark, December 10–11, 2020, Proceedings

      Zidong Lin, Bjorn Sommer, Saeema Ahmed-Kristensen
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