The overall goal of the workshop is to identify and address technological, medical and ethical challenges to enable: (i) development of pervasive therapeutic serious games (theragames) (ii) their seamless integration within current medical practices regardless of space and time, opening consequentl…
The overall goal of the workshop is to identify and address technological, medical and ethical challenges to enable: (i) development of pervasive therapeutic serious games (theragames) (ii) their seamless integration within current medical practices regardless of space and time, opening consequently opportunities for tele-rehabilitation. The workshop aims to gather ICT experts, practitioners, therapists, managers and industrials involved in the domain of pervasive theragames with the objective of identifying and addressing theragames' challenges from a technological, medical, social and ethical perspective. Original contributions from the following fields are welcomed: therapeutic health professions, serious games and theragames, human-computer interaction (HCI), artificial intelligence, sensing technologies and distributed computing, hardware and software infrastructures.
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