The workshop focuses on legally ruled collaboration in virtual worlds (VWs) in the light of security and trust. Virtual worlds are treated not as a game but as an extension of the real world. The approaches discussed can be viewed from different perspectives – informatics, law and legal informatics…
The workshop focuses on legally ruled collaboration in virtual worlds (VWs) in the light of security and trust. Virtual worlds are treated not as a game but as an extension of the real world. The approaches discussed can be viewed from different perspectives – informatics, law and legal informatics. The rule of law, a legal principle, is extended to virtual worlds. Most virtual worlds, e.g. Second Life, are of client-server architecture. Therefore certain disputes can be solved by administrators. The workshop aims at peer-to-peer virtual world platforms. The issues targeted at user-centric media community consist of personalisation, real-time, 3D, chat and social context. Special attention is given to future Internet perspectives, in particular, technological, legal and content related perspectives.
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