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    ICIAAI

    Proceedings of the 4th International Conference on Image, Algorithms, and Artificial Intelligence, ICIAAI 2026, 22-24 May 2026, Singapore, Singapore

    The 4th International Conference on Image, Algorithms and Artificial Intelligence (ICIAAI2026) was held in Singapore from May 22 to 24, 2026. The conference offered an international platform for researchers and practitioners to share insights and discuss emerging technologies. The Proceedings of IC…

    The 4th International Conference on Image, Algorithms and Artificial Intelligence (ICIAAI2026) was held in Singapore from May 22 to 24, 2026. The conference offered an international platform for researchers and practitioners to share insights and discuss emerging technologies. The Proceedings of ICIAAI 2026 include peer-reviewed papers showcasing current advances in image processing, algorithm design, and artificial intelligence.

    This volume covers topics such as computer vision, deep learning, pattern recognition, multimedia analysis, and AI applications in areas like medical imaging, autonomous systems, and intelligent computing. The contributions highlight both methodological innovation and practical implementation.

    We thank all authors, reviewers, and organizers for their dedication. We hope this collection serves as a useful reference for scholars and professionals working in AI and related fields.

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    Editor(s): Lei Chen (Shandong University, China), Kannimuthu Subramaniyam (Karpagam College of Engineering, India) and Arunkumar PM (Karpagam College of Engineering, India)
    Publisher
    EAI
    ISBN
    2593-7642
    ISSN
    978-1-63190-533-9
    Series
    CORE
    Conference dates
    22nd–24th May 2026
    Location
    Singapore, Singapore
    Appeared in EUDL
    2026-08-31

    Copyright © 2026–2026 EAI

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    Human–Computer Interaction, User Experience and Interactive Media

    • A Biological Analysis of the Difficulties in Replicating Human Subjective Experience in Artificial Systems

      Research Article in Proceedings of the 4th International Conference on Image, Algorithms, and Artificial Intelligence, ICIAAI 2026, 22-24 May 2026, Singapore, Singapore

      Yifei Xie
    • Analysis of the Current Situation and Trends in Player Modelling Based on Data

      Research Article in Proceedings of the 4th International Conference on Image, Algorithms, and Artificial Intelligence, ICIAAI 2026, 22-24 May 2026, Singapore, Singapore

      Guitan Zhang
    • How Interactive Choice Design Influences Player Emotion and Decision Behavior in Narrative-Driven Games

      Research Article in Proceedings of the 4th International Conference on Image, Algorithms, and Artificial Intelligence, ICIAAI 2026, 22-24 May 2026, Singapore, Singapore

      Yingqi Wang
    • On the Scientific Feasibility of the Brain-in-a-Vat Hypothesis

      Research Article in Proceedings of the 4th International Conference on Image, Algorithms, and Artificial Intelligence, ICIAAI 2026, 22-24 May 2026, Singapore, Singapore

      Musen Wan
    • Evolution and Fairness Challenges of Content-Based and Multimodal Music Recommendation Systems

      Research Article in Proceedings of the 4th International Conference on Image, Algorithms, and Artificial Intelligence, ICIAAI 2026, 22-24 May 2026, Singapore, Singapore

      Yaoyu Zhang
    • The Impact of VR Technology on Enhancing Emotional Experiences in Otome Games

      Research Article in Proceedings of the 4th International Conference on Image, Algorithms, and Artificial Intelligence, ICIAAI 2026, 22-24 May 2026, Singapore, Singapore

      Zixuan Zhang
    • A Visualization Study of Emotional Expression for Children with Autism Spectrum Disorder

      Research Article in Proceedings of the 4th International Conference on Image, Algorithms, and Artificial Intelligence, ICIAAI 2026, 22-24 May 2026, Singapore, Singapore

      Haoyue Guan
    • AI Use in Game Design: Optimizing NPC Interaction While Preserving Narrative Stability

      Research Article in Proceedings of the 4th International Conference on Image, Algorithms, and Artificial Intelligence, ICIAAI 2026, 22-24 May 2026, Singapore, Singapore

      Hau Tak Zeng
    • Research on An Independent Game Intelligent NPC Adaptation Solution Based on Lightweight LLMs—Taking "Ghost Valley: Eight Wastelands" as An Example

      Research Article in Proceedings of the 4th International Conference on Image, Algorithms, and Artificial Intelligence, ICIAAI 2026, 22-24 May 2026, Singapore, Singapore

      Ziquan Wang
    • Analyzing the Algorithms and Evaluation of Homo Sapiens Artificial Intelligence Agents in Application - A Case Study of Gaming

      Research Article in Proceedings of the 4th International Conference on Image, Algorithms, and Artificial Intelligence, ICIAAI 2026, 22-24 May 2026, Singapore, Singapore

      Yanting Yu
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