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    Design, Learning, and Innovation. 9th EAI International Conference, DLI 2024, Virtual Event, November 7–8, 2024, Proceedings

    This book constitutes the refereed proceedings of the 9th EAI International Conference onDesign, Learning, and Innovation, DLI 2024, held virtually, during November 7–8, 2024. The 11 full papers included in this book were carefully reviewed and selected from 29 submissions. They were organized in …

    This book constitutes the refereed proceedings of the 9th EAI International Conference onDesign, Learning, and Innovation, DLI 2024, held virtually, during November 7–8, 2024.

    The 11 full papers included in this book were carefully reviewed and selected from 29 submissions. They were organized in topical sections as follows: Using Immersive Technologies for Learning, Accessibility, and Technological Innovation; and Engaging Learners through Gamification, Playful Design, and Generative AI.

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    Editor(s): Eva Brooks (Aalborg University), Emma Edstrand (Halmstad University), Anders Kalsgaard Møller (Aalborg University) and Thomas Bjørner (Aalborg University)
    Publisher
    Springer
    ISBN
    978-3-031-85663-1
    ISSN
    1867-8211
    Series
    LNICST
    Conference dates
    7th–8th Nov 2024
    Location
    Virtual Event, -
    Appeared in EUDL
    2025-03-20
    Appears in
    SpringerLink

    Copyright © 2025–2025 ICST

    Ordered by title or year
    Showing 1–7 of 7 results
    Page size: 102550
    • 1
    • A Case Study in Playful Facilitation for Designing Embodied Experiences

      Research Article in Design, Learning, and Innovation. 9th EAI International Conference, DLI 2024, Virtual Event, November 7–8, 2024, Proceedings

      Jose Font, Mikaela O’Bryan, Alberto Alvarez, Raquel Robinson
    • An Auto Battler Game to Engage High School Student's Understanding of Ionic Bonds in Chemistry

      Research Article in Design, Learning, and Innovation. 9th EAI International Conference, DLI 2024, Virtual Event, November 7–8, 2024, Proceedings

      Thomas Bjørner, Jacqueline Tully, Tobias Dalsgaard Larsen, Mikkel Andreas Frederik Lau Larsen, Mikkel Sloth Lauridsen, Tony Thai Do, Daniel Skau Rossing
    • Exploring Phantasmagorical Game Design: Integrating Anomalous Behaviour of AI and Player Into Conversational AI-Native Games

      Research Article in Design, Learning, and Innovation. 9th EAI International Conference, DLI 2024, Virtual Event, November 7–8, 2024, Proceedings

      Tobias Wissigkeit, Daniela Lope-Nicholls, Christian Stindl, Ido A. Iurgel
    • Exploring VR as a Method to Study User Perceptions of Challenges in Green Transition Technology in Nature

      Research Article in Design, Learning, and Innovation. 9th EAI International Conference, DLI 2024, Virtual Event, November 7–8, 2024, Proceedings

      Petra Nurmela, Juri Etto, Jonna Häkkilä
    • Generative AI in Foreign Language Education: Student Use and Perspectives

      Research Article in Design, Learning, and Innovation. 9th EAI International Conference, DLI 2024, Virtual Event, November 7–8, 2024, Proceedings

      Kristine Bundgaard, Anders Kalsgaard Møller
    • Learning Formats for Theory Courses in Graphic Design Undergraduate Programmes

      Research Article in Design, Learning, and Innovation. 9th EAI International Conference, DLI 2024, Virtual Event, November 7–8, 2024, Proceedings

      Christof Breidenich, Anna Unterholzner
    • Unlocking Cultural Heritage: The Gamified Digitisation Project of SMA-UniGe

      Research Article in Design, Learning, and Innovation. 9th EAI International Conference, DLI 2024, Virtual Event, November 7–8, 2024, Proceedings

      Lara La Tessa, Mauro Coccoli, Stefano Schiaparelli, Daniele Zolezzi
    • 1
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