1st International ICST Workshop on Game theory for Communication networks

Research Article

Multiple Access Game in Ad-hoc Network

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  • @INPROCEEDINGS{10.4108/gamecomm.2007.1961,
        author={Hamidou Tembine and Eitan Altman and Rachid El-Azouzi and Yezekael Hayel},
        title={Multiple Access Game in Ad-hoc Network},
        proceedings={1st International ICST Workshop on Game theory for Communication networks},
        proceedings_a={GAMECOMM},
        year={2010},
        month={5},
        keywords={multiple access game imitation delayed dynamics},
        doi={10.4108/gamecomm.2007.1961}
    }
    
  • Hamidou Tembine
    Eitan Altman
    Rachid El-Azouzi
    Yezekael Hayel
    Year: 2010
    Multiple Access Game in Ad-hoc Network
    GAMECOMM
    ICST
    DOI: 10.4108/gamecomm.2007.1961
Hamidou Tembine1,*, Eitan Altman2,*, Rachid El-Azouzi1,*, Yezekael Hayel1,*
  • 1: LIA-CERI, University of Avignon 39, chemin des Meinajaries, Agroparc BP 1228, 84911 Avignon Cedex 9, France
  • 2: INRIA 2004 Route des Lucioles, 06902 Sophia Antipolis, France
*Contact email: hamidou.tembine@univ-avignon.fr, eitan.altman@sophia.inria.fr, rachid.elazouzi@univ-avignon.fr, yezekael.hayel@univ-avignon.fr

Abstract

We study a Modified Multiple Access Game (MMAG) in two approach: repeated game approach and evolutionary game approach. We compute Nash equilibria and Evolutionary Stable Strategy (ESS) in the two cases. We study the delay impact on the performance of the evolutionary MMAG describing competition between mobile terminals over the access to a channel. We discuss about the convergence to the ESS in replicator dynamics and imitate better dynamics with delays.