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    ARTSIT & DLI

    Interactivity, Game Creation, Design, Learning, and Innovation. 6th International Conference, ArtsIT 2017, and Second International Conference, DLI 2017, Heraklion, Crete, Greece, October 30–31, 2017, Proceedings

    This book constitutes the proceedings of two conferences: The 6th International Conference on ArtsIT, Interactivity and Game Creation (ArtsIT 2017) and the Second International Conference on Design, Learning and Innovation (DLI 2017). The event was hosted in Heraklion, Crete, Greece, in October 20…

    This book constitutes the proceedings of two conferences: The 6th International Conference on ArtsIT, Interactivity and Game Creation (ArtsIT 2017) and the Second International Conference on Design, Learning and Innovation (DLI 2017). The event was hosted in Heraklion, Crete, Greece, in October 2017 and attracted 65 submissions from which 50 full papers were selected for publication in this book. The papers represent a forum for the dissemination of cutting-edge research results in the area of arts, design and technology, including open related topics like interactivity and game creation.

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    Editor(s): Anthony L. Brooks (Aalborg University), Eva Brooks (Aalborg University) and Nikolas Vidakis (Technological Educational Institute of Crete)
    Publisher
    Springer
    ISBN
    978-3-319-76908-0
    ISSN
    1867-8211
    Series
    LNICST
    Conference dates
    30th–31st Oct 2017
    Location
    Heraklion, Crete, Greece
    Appeared in EUDL
    2018-03-08
    Appears in
    SpringerLink

    Copyright © 2018–2025 EAI

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    • The Influence of Biofeedback on Exercise Correctness and Muscle Activity

      Research Article in Interactivity, Game Creation, Design, Learning, and Innovation. 6th International Conference, ArtsIT 2017, and Second International Conference, DLI 2017, Heraklion, Crete, Greece, October 30–31, 2017, Proceedings

      Laurentiu Toader, Nicolai Jensen, Michael Holte
    • Deep Convolutional Generative Adversarial Network for Procedural 3D Landscape Generation Based on DEM

      Research Article in Interactivity, Game Creation, Design, Learning, and Innovation. 6th International Conference, ArtsIT 2017, and Second International Conference, DLI 2017, Heraklion, Crete, Greece, October 30–31, 2017, Proceedings

      Andreas Wulff-Jensen, Niclas Rant, Tobias Møller, Jonas Billeskov
    • Designing a Lighting Installation Through Virtual Reality Technology - The Brighter Brunnshög Case Study

      Research Article in Interactivity, Game Creation, Design, Learning, and Innovation. 6th International Conference, ArtsIT 2017, and Second International Conference, DLI 2017, Heraklion, Crete, Greece, October 30–31, 2017, Proceedings

      Boa Kim, Emmanouil Xylakis, Andrei-Ducu Predescu, Georgios Triantafyllidis, Ellen Hansen, Michael Mullins
    • Real Time Evaluation of Education Methods via Smart Mobile Technology

      Research Article in Interactivity, Game Creation, Design, Learning, and Innovation. 6th International Conference, ArtsIT 2017, and Second International Conference, DLI 2017, Heraklion, Crete, Greece, October 30–31, 2017, Proceedings

      George Tsamis, Nikos Papadakis, Evangelos Tzirakis, Evi Katsaraki, Maria Rousaki, John Nikolopoulos, Kostas Vassilakis
    • Sensory Augmentation: Toward a Dialogue Between the Arts and Sciences

      Research Article in Interactivity, Game Creation, Design, Learning, and Innovation. 6th International Conference, ArtsIT 2017, and Second International Conference, DLI 2017, Heraklion, Crete, Greece, October 30–31, 2017, Proceedings

      Alwin Rooij, Michel Dartel, Antal Ruhl, Hanna Schraffenberger, Bente Melick, Mathijs Bontje, Mischa Daams, Michel Witter
    • The Engagement Effect of Players’ Agency over their Characters’ Motivation

      Research Article in Interactivity, Game Creation, Design, Learning, and Innovation. 6th International Conference, ArtsIT 2017, and Second International Conference, DLI 2017, Heraklion, Crete, Greece, October 30–31, 2017, Proceedings

      Daniel Christensen, Mette Jakobsen, Martin Kraus
    • Design of a Game Community Based Support System for Cognitive Game Accessibility

      Research Article in Interactivity, Game Creation, Design, Learning, and Innovation. 6th International Conference, ArtsIT 2017, and Second International Conference, DLI 2017, Heraklion, Crete, Greece, October 30–31, 2017, Proceedings

      Sammy Yildiz, Anton Carlsson, Henrik Järnbrand, Tomas Sandberg, Thomas Westin
    • In-Store Shopping Experience Enhancement: Designing a Physical Object-Recognition Interactive Renderer

      Research Article in Interactivity, Game Creation, Design, Learning, and Innovation. 6th International Conference, ArtsIT 2017, and Second International Conference, DLI 2017, Heraklion, Crete, Greece, October 30–31, 2017, Proceedings

      Jianze Li, Jun Liu, Stephen Wang
    • Interactive Artist – Affective Painting in Multimedia Sensor Space

      Research Article in Interactivity, Game Creation, Design, Learning, and Innovation. 6th International Conference, ArtsIT 2017, and Second International Conference, DLI 2017, Heraklion, Crete, Greece, October 30–31, 2017, Proceedings

      Anthony Brooks
    • User Interfaces and 3D Environment Scanning for Game-Based Training in Mixed-Reality Spaces

      Research Article in Interactivity, Game Creation, Design, Learning, and Innovation. 6th International Conference, ArtsIT 2017, and Second International Conference, DLI 2017, Heraklion, Crete, Greece, October 30–31, 2017, Proceedings

      Artur Krukowski, Emmanouela Vogiatzaki
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