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el 15(2): e3

Research Article

Teaching Children Musical Perception with MUSIC-AR

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  • @ARTICLE{10.4108/el.2.5.e3,
        author={Val\^{e}ria  Farinazzo Martins and Let\^{\i}cia Gomez and Ana Grasielle Dion\^{\i}sio Corr\"{e}a},
        title={Teaching Children Musical Perception with MUSIC-AR},
        journal={EAI Endorsed Transactions on e-Learning},
        volume={2},
        number={2},
        publisher={ICST},
        journal_a={EL},
        year={2015},
        month={3},
        keywords={Musical Education, Musical Perception, Augmented Reality, Serious Games},
        doi={10.4108/el.2.5.e3}
    }
    
  • Valéria Farinazzo Martins
    Letícia Gomez
    Ana Grasielle Dionísio Corrêa
    Year: 2015
    Teaching Children Musical Perception with MUSIC-AR
    EL
    ICST
    DOI: 10.4108/el.2.5.e3
Valéria Farinazzo Martins1,*, Letícia Gomez1, Ana Grasielle Dionísio Corrêa1
  • 1: College of Computing and Informatics, Mackenzie Presbiterian University
*Contact email: valeria.farinazzo@mackenzie.br

Abstract

Unfortunately in Brazil there is a non compulsory musical education in schools that leads to loss of sound/musical perception of Brazilian children. This fact, associated with the lack of software for the teaching of musical perception, inspired the creation of Music-AR, a set of software that uses Augmented Reality technology for the teaching of sound properties, such as timbre, pitch and sound intensity. There were four small applications for that: the first one allows the child to manipulate virtual objects linked to sounds, this way, the child can loosen and stretch virtual objects relating them to the (bass and treble) sound pitch; the second focus on the concept of sound intensity, associating it to virtual animals been far or near to the children; the third is related to duration of the sound (short or long), and the last is about timbre – the personality of the sound. Tests were applied and the results are presented in this work.

Keywords
Musical Education, Musical Perception, Augmented Reality, Serious Games
Received
2014-09-24
Accepted
2015-01-19
Published
2015-03-17
Publisher
ICST
http://dx.doi.org/10.4108/el.2.5.e3

Copyright © 2015 Valéria Farinazzo Martins et al., licensed to ICST. This is an open access article distributed under the terms of the Creative Commons Attribution licence (http://creativecommons.org/licenses/by/3.0/), which permits unlimited use, distribution and reproduction in any medium so long as the original work is properly cited.

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