Research Article
Evaluation Method of Practice Teaching Quality of Tourism Management Major Based on STEAM Distance Education Concept and Cloud Computing
@ARTICLE{10.4108/eetsis.3987, author={Mengfei Wei}, title={Evaluation Method of Practice Teaching Quality of Tourism Management Major Based on STEAM Distance Education Concept and Cloud Computing}, journal={EAI Endorsed Transactions on Scalable Information Systems}, volume={10}, number={6}, publisher={EAI}, journal_a={SIS}, year={2023}, month={9}, keywords={STEAM, Cloud Computing, Tourism Management, distance education, teaching quality}, doi={10.4108/eetsis.3987} }
- Mengfei Wei
Year: 2023
Evaluation Method of Practice Teaching Quality of Tourism Management Major Based on STEAM Distance Education Concept and Cloud Computing
SIS
EAI
DOI: 10.4108/eetsis.3987
Abstract
INTRODUCTION: Tourism Management based on cloud computing is critical in developing quality human resources. Establishing a scientific and practical system to assess the quality of Tourism Management based on cloud computing and identify and improve problems in Tourism Management based on cloud computing primarily based on cloud computing is essential to ensure the quality of Tourism Management based on cloud computing and realize human development goals. OBJECTIVES: To solve the current problems of China's Tourism Management based on cloud computing, such as weak teachers, STEAM being too "soft," and leadership being too "hard," the concept of STEAM distance learning, literature analysis and other research methods are proposed, and the quality assessment system of Tourism Management based on cloud computing for the bachelor's degree in Tourism Management based on cloud computing is researched in the standard documents of education and management and related literature. METHODS: Established through interviews with qualified experts, tourism teachers, tourism professionals, and others. Factor analysis was used to adjust the system of indicators for tourism students and define an evaluation system consisting of level 1 and corresponding level 2 hands to determine the weights of the hands. RESULTS: The results show that students are satisfied with "average" internships. The lowest level of satisfaction was with the "evaluation of the training process," but this indicator was the highest. Further analysis of the results suggests insufficient investment in professional practice in Tourism Management based on cloud computing. CONCLUSION: Argues that the empirical research and analysis of the current Tourism Management based on cloud computing students can be used to understand the accurate evaluation of Tourism Management based on cloud computing activities based on the solution of the existing problems to improve students' innovative and practical abilities.
Copyright © 2023 Wei, licensed to EAI. This open-access article is distributed under the terms of the CC BY-NC-SA 4.0, which permits copying, redistributing, remixing, transforming, and building upon the material in any medium so long as the original work is properly cited.