About | Contact Us | Register | Login
ProceedingsSeriesJournalsSearchEAI
sis 26(10):

Editorial

Adaptive Scheduling and Compute Demand Prediction for Animation Rendering Tasks Using Machine Learning

Download3 downloads
Cite
BibTeX Plain Text
  • @ARTICLE{10.4108/eetsis.12068,
        author={Yi Yang and Muchen Zhang and Zhaopei Wang},
        title={Adaptive Scheduling and Compute Demand Prediction for Animation Rendering Tasks Using Machine Learning},
        journal={EAI Endorsed Transactions on Scalable Information Systems},
        volume={12},
        number={10},
        publisher={EAI},
        journal_a={SIS},
        year={2026},
        month={5},
        keywords={animation rendering task scheduling, machine learning prediction model, compute demand forecasting, adaptive resource allocation, heterogeneous computing clusters},
        doi={10.4108/eetsis.12068}
    }
    
  • Yi Yang
    Muchen Zhang
    Zhaopei Wang
    Year: 2026
    Adaptive Scheduling and Compute Demand Prediction for Animation Rendering Tasks Using Machine Learning
    SIS
    EAI
    DOI: 10.4108/eetsis.12068
Yi Yang1,*, Muchen Zhang2, Zhaopei Wang3
  • 1: Dalian Polytechnic University
  • 2: Beijing Technology and Business University
  • 3: University of Houston - Clear Lake
*Contact email: yangyi81@dlpu.edu.cn

Abstract

INTRODUCTION: The animation industry’s growing demand for high-resolution, multi-scene rendering has led to highly heterogeneous and dynamic workloads, challenging traditional scheduling systems. OBJECTIVES: This study aims to overcome the limitations of static or rule-based schedulers by developing an adaptive, learning-driven approach that dynamically matches rendering tasks to compute resources under fluctuating conditions. METHODS: We propose a machine learning-based scheduling and compute prediction model that integrates multi-dimensional task feature vectors with a lightweight sequence prediction network and a multi-objective optimization strategy. This enables real-time estimation of rendering duration, compute demand, and node load for dynamic resource allocation. The framework explicitly models temporal dependencies across frames and accounts for GPU heterogeneity through unified task representations. RESULTS: Evaluated on a cluster with 12 representative animation scene categories and 3 GPU architectures, our method shortens average task latency by 11.0%, improves node utilization by 3.9%, and reduces energy consumption by 7.8% over the best baseline, while maintaining robust performance even under severe (20%) state noise. CONCLUSION: The proposed model demonstrates strong adaptability and efficiency in complex rendering environments, offering a scalable foundation for intelligent, cross-platform scheduling in next-generation rendering infrastructures, particularly beneficial for cloud rendering, virtual production, and energy-constrained GPU clusters, while supporting real-time responsiveness and cost-effective resource management.

Keywords
animation rendering task scheduling, machine learning prediction model, compute demand forecasting, adaptive resource allocation, heterogeneous computing clusters
Received
2026-03-02
Accepted
2026-05-06
Published
2026-05-27
Publisher
EAI
http://dx.doi.org/10.4108/eetsis.12068

Copyright © 2026 Yi Yang et al., licensed to EAI. This is an open access article distributed under the terms of the CC BY-NC-SA 4.0, which permits copying, redistributing, remixing, transformation, and building upon the material in any medium so long as the original work is properly cited.

EBSCOProQuestDBLPDOAJPortico
EAI Logo

About EAI

  • Who We Are
  • Leadership
  • Research Areas
  • Partners
  • Media Center
  • Cookie Preferences

Community

  • Membership
  • Conference
  • Recognition
  • Sponsor Us

Publish with EAI

  • Publishing
  • Journals
  • Proceedings
  • Books
  • EUDL