Research Article
Application Study of Virtual Simulation Technology Based on Lumion in Landscape Design
@INPROCEEDINGS{10.4108/eai.29-3-2024.2347640, author={Qian Gao and Jing Ning and Yi Gao}, title={Application Study of Virtual Simulation Technology Based on Lumion in Landscape Design}, proceedings={Proceedings of the 3rd International Conference on Educational Innovation and Multimedia Technology, EIMT 2024, March 29--31, 2024, Wuhan, China}, publisher={EAI}, proceedings_a={EIMT}, year={2024}, month={6}, keywords={virtual simulation; lumion; landscape design; anti-aliasing design}, doi={10.4108/eai.29-3-2024.2347640} }
- Qian Gao
Jing Ning
Yi Gao
Year: 2024
Application Study of Virtual Simulation Technology Based on Lumion in Landscape Design
EIMT
EAI
DOI: 10.4108/eai.29-3-2024.2347640
Abstract
With the development of garden design to intelligent and efficient design, designers need a better way of expression. In order to meet the user needs and improve the simulation performance, this project adopts the Lumion drawing technology. Initial scene data were first collected to build a 3D model, and then imported into Lumion for preliminary mapping and vegetation layout. Finally, the image processing is refined to provide a richer and real scene experience and improve the simulation performance. This process uses SketchUp to create a landscape model and import Lumion. It, uses points, lines, planes and bodies to describe the virtual reality landscape structure, uses subpixel level offset to quickly form the scene, process materials and add design details. Virtual reality landscape visualization image is output after storage. The experimental results show that, compared with Sketch Upforvray and 3D StudioMax, this method uses less time and has better results, and is an efficient virtual reality landscape simulation design method.