Research Article
The Effect of Project Based Learning Model with STEAM Approach Assisted by 4D Frame+BS Media and Learning Motivation to Improve Critical Thinking Skills
@INPROCEEDINGS{10.4108/eai.24-9-2024.2353270, author={Joko Hariaji and Mulyono Mulyono and Bornok Sinaga}, title={The Effect of Project Based Learning Model with STEAM Approach Assisted by 4D Frame+BS Media and Learning Motivation to Improve Critical Thinking Skills}, proceedings={Proceedings of the 9th Annual International Seminar on Transformative Education and Educational Leadership, AISTEEL 2024, 24 September 2024, Medan, North Sumatera Province, Indonesia}, publisher={EAI}, proceedings_a={AISTEEL}, year={2024}, month={12}, keywords={critical media model motivation project}, doi={10.4108/eai.24-9-2024.2353270} }
- Joko Hariaji
Mulyono Mulyono
Bornok Sinaga
Year: 2024
The Effect of Project Based Learning Model with STEAM Approach Assisted by 4D Frame+BS Media and Learning Motivation to Improve Critical Thinking Skills
AISTEEL
EAI
DOI: 10.4108/eai.24-9-2024.2353270
Abstract
This research discusses the effect of STEAM class projects and learning motivation on students' critical thinking skills in the concept of quadratic equations and functions. The study involved two classes as control and experimental classes in a school in Peureulak, where students were assigned to design a bridge structure using 4D Frame+BS media. Students' critical thinking skills and learning motivation were assessed using a descriptive test and a closed-ended questionnaire, then the data were analysed using a two-way ANOVA test. The results showed that the STEAM project, together with increased learning motivation, resulted in improved students' critical thinking skills. This study highlights the potential of project-based learning in STEAM classes to address the gap in learning motivation in this area. However, further research is needed in this area as current research on this topic is limited.