Proceedings of the 7th Mathematics, Science, and Computer Science Education International Seminar, MSCEIS 2019, 12 October 2019, Bandung, West Java, Indonesia

Research Article

2 Dimensions Interactive Media Learning of Good Behavior for Children Elementary School

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  • @INPROCEEDINGS{10.4108/eai.12-10-2019.2296513,
        author={Chaerur  Rozikin and Jajam Haerul Jaman and Iqbal Alexander Gumelar},
        title={2 Dimensions Interactive Media Learning of Good Behavior for Children Elementary School},
        proceedings={Proceedings of the 7th Mathematics, Science, and Computer Science Education International Seminar, MSCEIS 2019, 12 October 2019, Bandung, West Java, Indonesia},
        publisher={EAI},
        proceedings_a={MSCEIS},
        year={2020},
        month={7},
        keywords={multimedia interactive 2d animations education},
        doi={10.4108/eai.12-10-2019.2296513}
    }
    
  • Chaerur Rozikin
    Jajam Haerul Jaman
    Iqbal Alexander Gumelar
    Year: 2020
    2 Dimensions Interactive Media Learning of Good Behavior for Children Elementary School
    MSCEIS
    EAI
    DOI: 10.4108/eai.12-10-2019.2296513
Chaerur Rozikin1,*, Jajam Haerul Jaman1, Iqbal Alexander Gumelar1
  • 1: Singaperbangsa Karawang University Computer Science Faculty Karawang, Indonesia
*Contact email: chaerur.rozikin@staff.unsika.ac.id

Abstract

Children are often presented with cartoon shows or animations, two that are not appropriate for their age. There are also many other elements found in children's shows such as violence, common elements and others that make behavior changes in children, children's behavior can develop based on the current spectacle. Lack of parental supervision in sorting children's shows makes children free to watch whatever content they see. Utilization of 2-dimensional animation technology and interactive learning media aims to attract students' interests as behavioral learning as well as entertainment so that children are interested. The methodology used in this research is Multimedia Life Cycle Development (MDLC). This application successfully displays 2-dimensional animation and interactive learning in it. Implementation of this application trial uses paired sample t-test which results in a percentage of significant level t arithmetic = 10.23> value of t table = (∝ = 0.05, 𝑑𝑓 = 29) = 1,699 so that Ho is in the rejection area and H1 is accepted. Then there are differences between before and after using the application, it can be said that the application can improve student understanding by showing sample data 𝑥̅1 = 66.3 𝑥̅2 = 82.3. And also from the results of the calculation of the questionnaire to 30 students using the rating scale to get results 82.3% of students chose to agree strongly.