Proceedings of the 7th Mathematics, Science, and Computer Science Education International Seminar, MSCEIS 2019, 12 October 2019, Bandung, West Java, Indonesia

Research Article

Enhancing Creative Problem Solving Skills using LEGO® Mindstorm EV3 in STEM Based Learning

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  • @INPROCEEDINGS{10.4108/eai.12-10-2019.2296485,
        author={Alfiansah Sandion Prakoso and Nurazizah  Nurazizah and Anti  Haryanti and Salman  Al-Farizi and Lilik  Hasanah and Irma Rahma Suwarma},
        title={Enhancing Creative Problem Solving Skills using LEGO® Mindstorm EV3 in STEM Based Learning},
        proceedings={Proceedings of the 7th Mathematics, Science, and Computer Science Education International Seminar, MSCEIS 2019, 12 October 2019, Bandung, West Java, Indonesia},
        publisher={EAI},
        proceedings_a={MSCEIS},
        year={2020},
        month={7},
        keywords={stem-based learning creative problem solving lego® mindstorm ev3},
        doi={10.4108/eai.12-10-2019.2296485}
    }
    
  • Alfiansah Sandion Prakoso
    Nurazizah Nurazizah
    Anti Haryanti
    Salman Al-Farizi
    Lilik Hasanah
    Irma Rahma Suwarma
    Year: 2020
    Enhancing Creative Problem Solving Skills using LEGO® Mindstorm EV3 in STEM Based Learning
    MSCEIS
    EAI
    DOI: 10.4108/eai.12-10-2019.2296485
Alfiansah Sandion Prakoso1,*, Nurazizah Nurazizah1, Anti Haryanti1, Salman Al-Farizi1, Lilik Hasanah1, Irma Rahma Suwarma1
  • 1: Universitas Pendidikan Indonesia, Jl. Dr. Setiabudhi No. 229 Bandung 40154, Indonesia
*Contact email: alfisandion@outlook.com

Abstract

Creative Problem Solving (CPS) is a process to solve a problem faced imaginatively and resulted in effective action. There are 4 aspects that are assessed in CPS which are fact finding, problem finding, idea finding, and solution finding. With the assumption that CPS could be trained and improved, this research aim is to investigate the enhancement of senior high school student’s CPS skills after practicing STEM-based learning. The topic in this research is the concept of momentum and impulse using LEGO® Mindstorm EV3 as the media. This study uses a pre-experimental method with one group pretest-posttest design. The sample of this research is 25 senior high school students in Bandung that are determined with the cluster random sampling technique. By analyzing the N-Gain, the result shows that the enhancement of CPS skill is in the middle category with <g> between 0.31 – 0.63.