Research Article
‘Shake It Up’ as Android Mobile Learning Application based on Earthquake Mitigation for Junior High School Students
@INPROCEEDINGS{10.4108/eai.12-10-2019.2296422, author={Gita Sukmawati and Eka Cahya Prima and Eliyawati Eliyawati}, title={‘Shake It Up’ as Android Mobile Learning Application based on Earthquake Mitigation for Junior High School Students}, proceedings={Proceedings of the 7th Mathematics, Science, and Computer Science Education International Seminar, MSCEIS 2019, 12 October 2019, Bandung, West Java, Indonesia}, publisher={EAI}, proceedings_a={MSCEIS}, year={2020}, month={7}, keywords={earthquake mitigation of earthquake pacific ring of fire mobile learning}, doi={10.4108/eai.12-10-2019.2296422} }
- Gita Sukmawati
Eka Cahya Prima
Eliyawati Eliyawati
Year: 2020
‘Shake It Up’ as Android Mobile Learning Application based on Earthquake Mitigation for Junior High School Students
MSCEIS
EAI
DOI: 10.4108/eai.12-10-2019.2296422
Abstract
Indonesia is situated in a geologically unstable area called the Pacific Ring of Fire which faces the risk of powerful earthquakes with potentially devastating effects. The most effective measure to be taken against earthquake and other natural disaster is knowing what to do when it happens. This issue intended the researcher to build a mobile learning application for earthquake mitigation using game-engine software called Unity The subject was 30 students of Junior High School in Bandung and one science teacher. The experts have evaluated content, language, and artwork in the mobile learning application. The findings indicate that from every aspect, the general mobile learning application based on Earthquake Mitigation is received very positive feedback. For its implementation, students and science educators are immensely welcomed.