Research Article
Video-on-demand QoE Evaluation Across Different Age- Groups and Its Significance for Network Capacity
@ARTICLE{10.4108/eai.10-1-2018.153557, author={Mujtaba Roshan and John A. Schormans and Rupert Ogilvie}, title={Video-on-demand QoE Evaluation Across Different Age- Groups and Its Significance for Network Capacity}, journal={EAI Endorsed Transactions on Mobile Communications and Applications}, volume={4}, number={12}, publisher={EAI}, journal_a={MCA}, year={2018}, month={1}, keywords={quality of experience, quality of service, packet loss probability, network capacity.}, doi={10.4108/eai.10-1-2018.153557} }
- Mujtaba Roshan
John A. Schormans
Rupert Ogilvie
Year: 2018
Video-on-demand QoE Evaluation Across Different Age- Groups and Its Significance for Network Capacity
MCA
EAI
DOI: 10.4108/eai.10-1-2018.153557
Abstract
Quality of Experience (QoE) drives churn in the broadband networks industry, and good QoE plays a large part in the retention of customers. QoE is known to be affected by the Quality of Service (QoS) factors packet loss probability (PLP), delay and delay jitter caused by the network. Earlier results have shown that the relationship between these QoS factors and QoE is non-linear, and may vary from application to application. We use the network emulator Netem as the basis for experimentation, and evaluate how QoE varies as we change the emulated QoS metrics. Focusing on Video On Demand we discovered that the reported QoE may differ widely for users of different age groups, and that the most demanding age group (the youngest) can require an order of magnitude lower PLP to achieve the same QoE than is required by the most widely studied age group of users. We then used a bottleneck TCP model to evaluate the capacity cost of achieving an order of magnitude decrease in PLP, and found it be (almost always) a 3-fold increase in link capacity that was required.
Copyright © 2018 Mujtaba Roshan et al., licensed to EAI. This is an open access article distributed under the terms of the Creative Commons Attribution licence (http://creativecommons.org/licenses/by/3.0/), which permits unlimited use, distribution and reproduction in any medium so long as the original work is properly cited.