amsys 14(3): e4

Research Article

Outlining a Serious Moral Games in Bioethics

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  • @ARTICLE{10.4108/amsys.1.3.e4,
        author={M. Christen and F. Faller and U. G\o{}tz and C. M\'{y}ller},
        title={Outlining a Serious Moral Games in Bioethics},
        journal={EAI Endorsed Transactions on Ambient Systems},
        volume={1},
        number={3},
        publisher={ICST},
        journal_a={AMSYS},
        year={2014},
        month={3},
        keywords={Biomedical Ethics; ; Medicine; Moral Behaviour; Moral Psychology; Serious Moral Games; Training},
        doi={10.4108/amsys.1.3.e4}
    }
    
  • M. Christen
    F. Faller
    U. Götz
    C. Müller
    Year: 2014
    Outlining a Serious Moral Games in Bioethics
    AMSYS
    ICST
    DOI: 10.4108/amsys.1.3.e4
M. Christen1,*, F. Faller2, U. Götz2, C. Müller2
  • 1: University of Zurich, Institute of Biomedical Ethics, Zurich, Switzerland
  • 2: Zurich University of the Arts, Game Design Program, Zurich, Switzerland
*Contact email: christen@ethik.uzh.ch

Abstract

Our contribution discusses the possibilities and limits of using video games for apprehending and reflecting on the moral actions of their players. We briefly present the results of an extended study that introduces the conceptual idea of a Serious Moral Game (SMG). Then, we outline its possible application in the domain of bioethics for training medical professionals such that they can deal better with moral problems in medical practice. We briefly sketch major components of a SMG Bioethics. The contribution should demonstrate how such an instrument may improve psychological competences that are needed for dealing with various ethical questions within healthcare. The contribution is an intermediate step of a project that aims at actually creating a SMG for training in moral competences that are needed for putting bioethics in practice.