Research Article
Outlining a Serious Moral Games in Bioethics
@ARTICLE{10.4108/amsys.1.3.e4, author={M. Christen and F. Faller and U. G\o{}tz and C. M\'{y}ller}, title={Outlining a Serious Moral Games in Bioethics}, journal={EAI Endorsed Transactions on Ambient Systems}, volume={1}, number={3}, publisher={ICST}, journal_a={AMSYS}, year={2014}, month={3}, keywords={Biomedical Ethics; ; Medicine; Moral Behaviour; Moral Psychology; Serious Moral Games; Training}, doi={10.4108/amsys.1.3.e4} }
- M. Christen
F. Faller
U. Götz
C. Müller
Year: 2014
Outlining a Serious Moral Games in Bioethics
AMSYS
ICST
DOI: 10.4108/amsys.1.3.e4
Abstract
Our contribution discusses the possibilities and limits of using video games for apprehending and reflecting on the moral actions of their players. We briefly present the results of an extended study that introduces the conceptual idea of a Serious Moral Game (SMG). Then, we outline its possible application in the domain of bioethics for training medical professionals such that they can deal better with moral problems in medical practice. We briefly sketch major components of a SMG Bioethics. The contribution should demonstrate how such an instrument may improve psychological competences that are needed for dealing with various ethical questions within healthcare. The contribution is an intermediate step of a project that aims at actually creating a SMG for training in moral competences that are needed for putting bioethics in practice.
Copyright © 2013 Christen et al., licensed to ICST. This is an open access article distributed under the terms of the Creative Commons Attribution licence (http://creativecommons.org/licenses/by/3.0/), which permits unlimited use, distribution and reproduction in any medium so long as the original work is properly cited.