E-Learning, E-Education, and Online Training. Second International Conference, eLEOT 2015, Novedrate, Italy, September 16-18, 2015, Revised Selected Papers

Research Article

Assessing the Usability of Learning Management System: User Experience Study

Download
547 downloads
  • @INPROCEEDINGS{10.1007/978-3-319-28883-3_2,
        author={Maha Althobaiti and Pam Mayhew},
        title={Assessing the Usability of Learning Management System: User Experience Study},
        proceedings={E-Learning, E-Education, and Online Training. Second International Conference, eLEOT 2015, Novedrate, Italy, September 16-18, 2015, Revised Selected Papers},
        proceedings_a={ELEOT},
        year={2016},
        month={1},
        keywords={HCI Usability LMS E-learning Jusur},
        doi={10.1007/978-3-319-28883-3_2}
    }
    
  • Maha Althobaiti
    Pam Mayhew
    Year: 2016
    Assessing the Usability of Learning Management System: User Experience Study
    ELEOT
    Springer
    DOI: 10.1007/978-3-319-28883-3_2
Maha Althobaiti1,*, Pam Mayhew1,*
  • 1: University of East Anglia
*Contact email: m.althobaiti@uea.ac.uk, p.mayhew@uea.ac.uk

Abstract

E-learning is an innovative way of learning that is both symbolic and derivative of ‘the information age.’ When used as part of the learning process, it provides users with greater flexibility in terms of time and location. For an E-learning application to be considered effective, it should provide its users with a certain standard of usability; otherwise, the learning process is likely to become cumbersome and frustrating for the learner. Focusing on this dilemma, this paper aims to assess the usability of the Jusur Learning Management System (LMS) that is used in higher education in Saudi Arabia. Nine factors have been incorporated into a survey to evaluate the system: content, learning and support, visual design, navigation, accessibility, interactivity, self-assessment, learnability, and motivation. The results show that E-learners who use the Jusur LMS tend to find that Jusur is a usable and desirable application in terms of its users’ experiences and perspectives.