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Intelligent Technologies for Interactive Entertainment. 14th EAI International Conference, INTETAIN 2023, Lucca, Italy, November 27, 2023, Proceedings

Research Article

Evaluating Touchless Haptics for Interaction with Virtual Objects

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BibTeX Plain Text
  • @INPROCEEDINGS{10.1007/978-3-031-55722-4_15,
        author={Ana M. Bernardos and Juan A. Besada and Gloria Cobo and Jos\^{e} R. Casar},
        title={Evaluating Touchless Haptics for Interaction with Virtual Objects},
        proceedings={Intelligent Technologies for Interactive Entertainment. 14th EAI International Conference, INTETAIN 2023, Lucca, Italy, November 27, 2023, Proceedings},
        proceedings_a={INTETAIN},
        year={2024},
        month={3},
        keywords={Haptics Interactive systems Virtual Reality},
        doi={10.1007/978-3-031-55722-4_15}
    }
    
  • Ana M. Bernardos
    Juan A. Besada
    Gloria Cobo
    José R. Casar
    Year: 2024
    Evaluating Touchless Haptics for Interaction with Virtual Objects
    INTETAIN
    Springer
    DOI: 10.1007/978-3-031-55722-4_15
Ana M. Bernardos1,*, Juan A. Besada1, Gloria Cobo1, José R. Casar1
  • 1: Information Processing and Telecommunications Center, Universidad Politécnica de Madrid, ETSI Telecomunicación
*Contact email: anamaria.bernardos@upm.es

Abstract

In recent years, touchless (mid-air, hands-free) haptic interactive concepts with machines have gained popularity due to their health benefits and accessible feedback in everyday items. In particular, touchless haptics are particularly effective in creating realistic virtual environments. This paper examines the performance and user experience of touchless haptics for manipulating virtual objects. A comparative study involving seven participants was conducted to evaluate the efficacy of a touch controller versus a touchless haptic system (Ultraleap). Participants tested three interaction techniques in a virtual environment, performing a range of control actions on various virtual objects, including adjusting the size and spatial position of geometric volumes and manipulating a lever. Results indicate that while the touch controller remains the preferred tool for simpler tasks due to its ease of learning, touchless haptics reveals nearly as effective when a virtual representation of the user's hands, as visual reference, is incorporated into the immersive environment. Under these conditions, both systems demonstrate comparable effectiveness for specific command and resizing tasks.

Keywords
Haptics Interactive systems Virtual Reality
Published
2024-03-23
Appears in
SpringerLink
http://dx.doi.org/10.1007/978-3-031-55722-4_15
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