
Research Article
A Novel Approach to 3D Storyboarding
@INPROCEEDINGS{10.1007/978-3-031-55722-4_13, author={Federico Manuri and Andrea Sanna and Marco Scarzello and Francesco De Pace}, title={A Novel Approach to 3D Storyboarding}, proceedings={Intelligent Technologies for Interactive Entertainment. 14th EAI International Conference, INTETAIN 2023, Lucca, Italy, November 27, 2023, Proceedings}, proceedings_a={INTETAIN}, year={2024}, month={3}, keywords={3D storyboarding character animation authoring tool}, doi={10.1007/978-3-031-55722-4_13} }
- Federico Manuri
Andrea Sanna
Marco Scarzello
Francesco De Pace
Year: 2024
A Novel Approach to 3D Storyboarding
INTETAIN
Springer
DOI: 10.1007/978-3-031-55722-4_13
Abstract
Creatives in the animation and film industries constantly explore new and innovative tools and methods to enhance their creative process, especially in pre-production. As realistic, real-time rendering techniques have emerged in recent years, 3D game engines, modeling, and animation tools have been exploited to support storyboarding and movie prototyping. This research proposes a 3D storyboarding tool to improve existing storytelling approaches. A novel storyboarding pipeline is proposed, which can automatically generate a storyboard including camera details and a textual description of the events occurring in each scene. Users create storyboards by selecting actors, performing available actions, positioning the camera in the 3D scene, and taking screenshots to save a vignette of the storyboard; the corresponding description is generated based on the actors’ actions and their status. A software implementation of the proposed pipeline has also been developed in the guise of a 3D desktop application aimed at expert and novice storyboarders. The system has been tested to evaluate its usability. Preliminary results confirm that the users have appreciated the application.