About | Contact Us | Register | Login
ProceedingsSeriesJournalsSearchEAI
Intelligent Technologies for Interactive Entertainment. 14th EAI International Conference, INTETAIN 2023, Lucca, Italy, November 27, 2023, Proceedings

Research Article

A Comparison of Hosting Techniques for Online Cybersecurity Competitions

Cite
BibTeX Plain Text
  • @INPROCEEDINGS{10.1007/978-3-031-55722-4_11,
        author={Niccol\'{o} Maggioni and Letterio Galletta},
        title={A Comparison of Hosting Techniques for Online Cybersecurity Competitions},
        proceedings={Intelligent Technologies for Interactive Entertainment. 14th EAI International Conference, INTETAIN 2023, Lucca, Italy, November 27, 2023, Proceedings},
        proceedings_a={INTETAIN},
        year={2024},
        month={3},
        keywords={Cybersecurity games Capture the Flag Jeopardy CTF competitions Hosting architectures Hosting recommendations},
        doi={10.1007/978-3-031-55722-4_11}
    }
    
  • Niccolò Maggioni
    Letterio Galletta
    Year: 2024
    A Comparison of Hosting Techniques for Online Cybersecurity Competitions
    INTETAIN
    Springer
    DOI: 10.1007/978-3-031-55722-4_11
Niccolò Maggioni,*, Letterio Galletta
    *Contact email: niccolo.maggioni@imtlucca.it

    Abstract

    Online cybersecurity competitions have gained significant traction in the community for educational and evaluative purposes because they offer dynamic environments for learning intricate technical concepts in an engaging, non-traditional, and interactive manner. While such competitions are increasingly popular and frequently held, organizing them is not straightforward. Developers must design challenges that are both innovative and balanced in difficulty, ensuring an enjoyable learning experience. Concurrently, effective hosting, configuring, and managing the online infrastructure that underpins these games are technical challenges demanding informed decisions. Unfortunately, no comprehensive resource exists to guide organizers in choosing suitable hosting architecture and tools based on their technical proficiency and event scale. This paper contributes to addressing this gap by examining prevalent architectures for hosting Capture The Flag (CTF) competitions and evaluating them using criteria encompassing several factors. These factors include environment setup, deployment, configuration, and updates of vulnerable services, system maintenance, and security mechanisms. Each criterion is qualitatively assessed with an associated numeric score. Finally, the paper puts forward recommendations on architecture and tools based on event size and organizer skills.

    Keywords
    Cybersecurity games Capture the Flag Jeopardy CTF competitions Hosting architectures Hosting recommendations
    Published
    2024-03-23
    Appears in
    SpringerLink
    http://dx.doi.org/10.1007/978-3-031-55722-4_11
    Copyright © 2023–2025 ICST
    EBSCOProQuestDBLPDOAJPortico
    EAI Logo

    About EAI

    • Who We Are
    • Leadership
    • Research Areas
    • Partners
    • Media Center

    Community

    • Membership
    • Conference
    • Recognition
    • Sponsor Us

    Publish with EAI

    • Publishing
    • Journals
    • Proceedings
    • Books
    • EUDL