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ArtsIT, Interactivity and Game Creation. 11th EAI International Conference, ArtsIT 2022, Faro, Portugal, November 21-22, 2022, Proceedings

Research Article

Customising the Interactive Film

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BibTeX Plain Text
  • @INPROCEEDINGS{10.1007/978-3-031-28993-4_37,
        author={Chris Hales},
        title={Customising the Interactive Film},
        proceedings={ArtsIT, Interactivity and Game Creation. 11th EAI International Conference, ArtsIT 2022, Faro, Portugal, November 21-22, 2022, Proceedings},
        proceedings_a={ARTSIT},
        year={2023},
        month={4},
        keywords={Customised Film Interactive Film Non-Linear Narrative},
        doi={10.1007/978-3-031-28993-4_37}
    }
    
  • Chris Hales
    Year: 2023
    Customising the Interactive Film
    ARTSIT
    Springer
    DOI: 10.1007/978-3-031-28993-4_37
Chris Hales,*
    *Contact email: chris.hales.interactive@gmail.com

    Abstract

    Interactive films in the form of non-linear branching narratives remain popular, yet non-linear filmic experiences can be created in completely different ways. This paper details how such a project entitledYou•Who?was envisaged and produced in the form of an exhibitable interactive artwork. There is no interaction whilst the film is being watched because it is rendered with user-supplied data such as a webcam photograph and voice recording captured voluntarily before the experience of watching begins. The paper explains the conceptual basis of the project, technical aspects of its implementation, observations from its public showings, and future directions of a potential genre that might tentatively be called ‘customised film’.

    Keywords
    Customised Film, Interactive Film, Non-Linear Narrative
    Published
    2023-04-02
    Appears in
    SpringerLink
    http://dx.doi.org/10.1007/978-3-031-28993-4_37
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