
Research Article
Simulating Idiosyncratic Movement Qualities
@INPROCEEDINGS{10.1007/978-3-031-28993-4_32, author={Daniel Bisig and Muriel Romero}, title={Simulating Idiosyncratic Movement Qualities}, proceedings={ArtsIT, Interactivity and Game Creation. 11th EAI International Conference, ArtsIT 2022, Faro, Portugal, November 21-22, 2022, Proceedings}, proceedings_a={ARTSIT}, year={2023}, month={4}, keywords={Dance and Technology Movement Qualities Computer Simulation Generative Art}, doi={10.1007/978-3-031-28993-4_32} }
- Daniel Bisig
Muriel Romero
Year: 2023
Simulating Idiosyncratic Movement Qualities
ARTSIT
Springer
DOI: 10.1007/978-3-031-28993-4_32
Abstract
Qualitative aspects of body movement play an important role in contemporary dance. These aspects are equally important when creating synthetic movements for artificial dancers. This article describes the approach chosen by the two authors, one a software developer and the other a choreographer, to translate idiosyncratic movement qualities into simulation-based behaviours for non-anthropomorphic artificial dancers. The work culminated in the creation of two scenes for a new dance piece in which the simulated dancers control the movements of robotic lights on stage. The chosen approach is meant to illustrate how the adoption of idiosyncratic movement qualities renders non-anthropomorphic entities, despite their non-human appearance, readable and relatable to as dancers that are interesting for choreographers to work and for human dancers to engage with.