About | Contact Us | Register | Login
ProceedingsSeriesJournalsSearchEAI
ArtsIT, Interactivity and Game Creation. 11th EAI International Conference, ArtsIT 2022, Faro, Portugal, November 21-22, 2022, Proceedings

Research Article

PirouNet: Creating Dance Through Artist-Centric Deep Learning

Cite
BibTeX Plain Text
  • @INPROCEEDINGS{10.1007/978-3-031-28993-4_31,
        author={Mathilde Papillon and Mariel Pettee and Nina Miolane},
        title={PirouNet: Creating Dance Through Artist-Centric Deep Learning},
        proceedings={ArtsIT, Interactivity and Game Creation. 11th EAI International Conference, ArtsIT 2022, Faro, Portugal, November 21-22, 2022, Proceedings},
        proceedings_a={ARTSIT},
        year={2023},
        month={4},
        keywords={Deep learning Neural network Semi-supervised Generative Recurrent LSTM VAE Pose Laban},
        doi={10.1007/978-3-031-28993-4_31}
    }
    
  • Mathilde Papillon
    Mariel Pettee
    Nina Miolane
    Year: 2023
    PirouNet: Creating Dance Through Artist-Centric Deep Learning
    ARTSIT
    Springer
    DOI: 10.1007/978-3-031-28993-4_31
Mathilde Papillon1,*, Mariel Pettee2, Nina Miolane3
  • 1: Department of Physics, University of California Santa Barbara
  • 2: Lawrence Berkeley National Lab
  • 3: Department of Electrical and Computer Engineering, University of California Santa Barbara
*Contact email: papillon@ucsb.edu

Abstract

Using Artificial Intelligence (AI) to create dance choreography is still at an early stage. Methods that conditionally generate dance sequences remain limited in their ability to follow choreographer-specific creative direction, often relying on external prompts or supervised learning. In the same vein, fully annotated dance datasets are rare and labor intensive. To fill this gap and help leverage deep learning as a meaningful tool for choreographers, we propose “PirouNet”, a semi-supervised conditional recurrent variational autoencoder together with a dance labeling web application. PirouNet allows dance professionals to annotate data with their own subjective creative labels and subsequently generate new bouts of choreography based on their aesthetic criteria. Thanks to the proposed semi-supervised approach, PirouNet only requires a small portion of the dataset to be labeled, typically on the order of 1%. We demonstrate PirouNet’s capabilities as it generates original choreography based on the “Laban Time Effort”, an established dance notion describing a given intention for a movement’s time dynamics. We extensively evaluate PirouNet’s dance creations through a series of qualitative and quantitative metrics, validating its applicability as a tool for choreographers.

Keywords
Deep learning Neural network Semi-supervised Generative Recurrent LSTM VAE Pose Laban
Published
2023-04-02
Appears in
SpringerLink
http://dx.doi.org/10.1007/978-3-031-28993-4_31
Copyright © 2022–2025 ICST
EBSCOProQuestDBLPDOAJPortico
EAI Logo

About EAI

  • Who We Are
  • Leadership
  • Research Areas
  • Partners
  • Media Center

Community

  • Membership
  • Conference
  • Recognition
  • Sponsor Us

Publish with EAI

  • Publishing
  • Journals
  • Proceedings
  • Books
  • EUDL